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Re: Lost Lands 2 - so much lost potential | ||
Posted By: RyokoTK | Date: 2/3/05 5:34 p.m. | |
In Response To: Re: Lost Lands 2 - so much lost potential (Mazaro) : Also, I'd like to mention that the whole thing will likely change drastically
While you're here, if I'm permitted to plug some of my own works, I would recommend that you download my scenario "Dark Star" from Fileball. It's largely incomplete (it's labeled as a demo) but it has six levels that I feel are reasonably challenging (well, except for one, I admit I made a terrible mistake). There are a few really dumb glitches, but I think they would offer a good image of how to make a level "challenging" without being "impossible." I dunno, ask Steve. |
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Replies: |
Lost Lands 2 - so much lost potential | Steve Levinson | 2/2/05 8:51 p.m. | |
Re: Lost Lands 2 - so much lost potential | rampancy | 2/3/05 3:52 a.m. | |
Re: Lost Lands 2 - so much lost potential | Steve Levinson | 2/3/05 5:15 a.m. | |
Re: Lost Lands 2 - so much lost potential | Mazaro | 2/3/05 4:33 p.m. | |
Re: Lost Lands 2 - so much lost potential | Mazaro | 2/3/05 4:35 p.m. | |
Re: Lost Lands 2 - so much lost potential | RyokoTK | 2/3/05 5:34 p.m. | |
Re: Lost Lands 2 - so much lost potential | Steve Levinson | 2/3/05 8:53 p.m. | |
Re: Lost Lands 2 - so much lost potential | Simon of team Sigma | 2/4/05 6:30 a.m. | |
Re: Lost Lands 2 - so much lost potential | Mazaro | 2/4/05 12:06 p.m. | |
Re: Lost Lands 2 - Room of Giggles | Old Timer | 11/24/15 2:41 a.m. | |
Re: Lost Lands 2 - Room of Giggles | General-RADIX | 11/24/15 4:09 a.m. | |
Re: Lost Lands 2 - Room of Giggles | Old Timer | 11/24/15 9:41 a.m. | |
Re: Lost Lands 2 - so much lost potential | Lion O Cyborg | 11/24/15 9:54 a.m. | |
Re: Lost Lands 2 - so much lost potential | Lion O Cyborg | 11/24/15 9:56 a.m. |
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