: It's OK, I don't remember either. But smashing them makes the station, er,
: spaceport blow up, and that's all we need to know :-)
: One gripe I have with this level myself, and why I keep accidentally calling
: it a "station" - it's supposed to be a spaceport, on the planet.
: The landscape is clearly planet-bound but there are big open spaces where
: you can see the ground way way far below. I mean, maybe it's on the edge
: of a cliff or something, but that always struck me as kind of weird.
: Maybe I wrote something wrong in the terminals, but I'm pretty sure he's
: *supposed* to be taking off after Hathor, not Leela, and Hathor is setting
: out to destroy the S'pht to *hurt* mankind, not help them.
: And you guys skipped over the entire story arc between this level and the
: previous one, which I believe may have been set up way back in the failure
: terminal for War and Peace. Tycho is setting a decoy ship, then blowing up
: the spaceport to make Hathor flee, but instead of across time, she should
: flee into his decoy and be caught in a digital trap set by his S'pht
: slaves. But she catches on and travels time instead, so now you and Tycho
: are after her again.
: I'm kind of sad. Previous Volunteers series' always delved deep into the
: storyline, and I wanted to see that for this one, so I can make sure that
: at least *somebody* understood the story I'm telling, or better yet, that
: all of you collectively could make sense out of it. But either my writing
: is really unclear and you guys are missing most everything, or none of you
: are putting much thought into story retelling/analysis.
: Maybe I should just ask Steve Levinson or someone to re-tell the story to me
: personally, so I can see what they got and missed out of it that way.
I've never been good at analyzing storys and such, and I imagine others have been doing what I have been doing: not doing it so that someone good at it will. Evidently it's not working. I, for the most part understand the story, and think it's a great one.