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Solution and a question
Posted By: SmeeisqualityfooDate: 11/23/04 1:04 p.m.

In Response To: Re: Aleph One and landscape textures (Smeeisqualityfoo)

Alrighty!

Here's what I found out:
I tried to set the opengl settings for textures to be blocky, but had no luck. I added the landscape texture pack, but still no luck.

I deleted my prefs on the off chance that it was causing my trouble - and the texture pack landscape showed up (very cool, btw). Horray!

I set my config how I like it (keys, screen res etc), and tried another game. The error was back!

It turns out that if I use 640*480 then it's fine, but the moment I go above that I get errors in the landscape textures. at 1024*768, the landscape texture becomes the hud, with motion sensor and everything!!

The fact that I am using a rage 128 with 8 MB of ram might be an indicator as to why it didn't work at high res :)
It is strange though, that I got the effect with and without using the texture packs.

Anyway, thanks for the help.

A new question: I now have quite a number of mml scripts in my "Scripts" folder, but they don't all work at the same time. I tried renaming them, and noticed that it seemed to make a difference. Is there a specific order that mml files are processed? Can files overide each other? Should I try to consoladate all my mml into one file? Is the mml in the Aleph One resource file even used?

thanks

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Pre-2004 Posts

Replies:

Aleph One and landscape texturesSmeeisqualityfoo 11/22/04 2:50 a.m.
     Re: Aleph One and landscape texturesBlack Eagle (Tim Vogel) 11/22/04 5:23 a.m.
           Re: Aleph One and landscape texturesSmeeisqualityfoo 11/22/04 6:54 p.m.
     Re: Aleph One and landscape texturesSimon of team Sigma 11/22/04 1:39 p.m.
           Re: Aleph One and landscape texturesAndrew Nagy 11/22/04 2:22 p.m.
                 Re: Aleph One and landscape texturesSmeeisqualityfoo 11/22/04 6:58 p.m.
                       Solution and a questionSmeeisqualityfoo 11/23/04 1:04 p.m.

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Pre-2004 Posts

 

 

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