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Re: Chisel Texture Munger | ||
Posted By: Mazaro | Date: 10/10/04 11:44 a.m. | |
In Response To: Re: Chisel Texture Munger (•M) : Well, it IS possible with evil MML™ to change textures per map/level, however
You probably could've nuked and paved the entire map and retextured it in the time it took to post these messages. I know it's a hassle, but I think it's easier than writing a whole new program. |
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Replies: |
Esoteric Mapping Tools | Forrest of B.org | 10/9/04 10:33 a.m. | |
Re: Esoteric Mapping Tools | Bob-B-Q | 10/9/04 10:59 a.m. | |
Re: Esoteric Mapping Tools | D-M.A. | 10/9/04 11:24 a.m. | |
Re: Chisel Texture Munger | •M | 10/9/04 11:58 a.m. | |
Re: Chisel Texture Munger | Forrest of B.org | 10/9/04 1:25 p.m. | |
Re: Chisel Texture Munger | Me_43 | 10/9/04 3:15 p.m. | |
Re: Chisel Texture Munger | •M | 10/9/04 10:48 p.m. | |
Re: Chisel Texture Munger | Forrest of B.org | 10/10/04 12:01 a.m. | |
Re: Chisel Texture Munger | •M | 10/10/04 12:57 a.m. | |
Re: Chisel Texture Munger | Mazaro | 10/10/04 11:44 a.m. | |
Re: Chisel Texture Munger | goran | 10/10/04 1:39 p.m. | |
Re: Chisel Texture Munger | Andrew Nagy | 10/10/04 2:20 p.m. |
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