: I've got a big, complex map that's a huge pain and a half to texture because
: Forge chokes all over it. I want to retexture it in a different texture
: set: however, since all my texture sets are symmetrical, all I want to
: change is which SET the map is using - the actual bitmaps and alignment
: and everything are just fine.
MarathonMapcreating without Chisel is like lugging a SPNK-R without ammo :)
http://www.chthonic.f9.co.uk/chisel/effects/TextureMunger.html
Texture Munger is an effect for use with Chisel 2.0 or later that can remap the textures in any Marathon 2 or Infinity map to any other set (or sets) of wall textures. It works on unmerged maps, but maps split into two texture sets are not editable in Forge and usually require specific tweaks to the physics model, so it works better on merged maps. This effect was written specifically for the Trojan-Legacy project which uses two texture sets per map and may not be terribly useful for public consumption. However, it will quite happily map textures to a single set and so can be used for moving maps between texture sets.