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Re: AO weapon replacement question | ||
Posted By: Forrest of B.org | Date: 9/14/04 7:19 a.m. | |
In Response To: Re: AO weapon replacement question (Me_43) : As far as I remember, OpenGL only masks bitmaps properly if the background is
Aleph doesn't care what color the bg is, it uses a separate mask file to say "just ignore all of these pixels", whatever those pixels are. It masks the idle frame (also blue background) just fine. It's something with the firing frames it doesn't like. |
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Replies: |
AO weapon replacement question | Forrest of B.org | 9/12/04 10:31 p.m. | |
Re: AO weapon replacement question | Me_43 | 9/13/04 10:42 p.m. | |
Re: AO weapon replacement question | Forrest of B.org | 9/14/04 7:19 a.m. | |
You should probably ask the mailing list *NM* | Speaker-To-Animals | 9/15/04 6:39 p.m. |
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