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Re: AO weapon replacement question
Posted By: Forrest of B.orgDate: 9/14/04 7:19 a.m.

In Response To: Re: AO weapon replacement question (Me_43)

: As far as I remember, OpenGL only masks bitmaps properly if the background is
: white, unless AO automatically swaps the pixels, which it *should*... try
: turning off OpenGL or changing the background color of the bitmaps to
: white or black...

Aleph doesn't care what color the bg is, it uses a separate mask file to say "just ignore all of these pixels", whatever those pixels are. It masks the idle frame (also blue background) just fine. It's something with the firing frames it doesn't like.

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Pre-2004 Posts

Replies:

AO weapon replacement questionForrest of B.org 9/12/04 10:31 p.m.
     Re: AO weapon replacement questionMe_43 9/13/04 10:42 p.m.
           Re: AO weapon replacement questionForrest of B.org 9/14/04 7:19 a.m.
                 You should probably ask the mailing list *NM*Speaker-To-Animals 9/15/04 6:39 p.m.

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