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Re: Eternal - Level 12
Posted By: Dr. John SumnerDate: 9/4/04 3:26 p.m.

In Response To: Eternal - Level 12 (Steve Levinson)

: John - I'm watching the progress of Francis on the news - looks like it may
: be headed right your way. Good luck!

Thanks Steve! We have already had a couple of feeder bands pass through Tampa. It's going to be a long, wet couple of days ahead of us.

: there is ample room to deal with the
: monsters and there are ample places to save your game and recharge before
: another monster is resurrected.

Yes, I have always had a passion for levels that are wide open. I don't really have any complaints or major things to report concerning this level. Just two minor things. The first thing is, once I was finished with the level, I had a crowd of 4 or 5 Enforcers on each side of the map firing into the walls and basically ignoring me. I am not sure what they are firing at. It's always been a bit bothersome to me to have a level where enemies ignore me.

The second thing concerns the mission of the level. I know from the term in the initial room that we are supposed to go in and get the cargo transporters active. It wasn't clear to me when exactly I had fulfilled the mission. There are a number of switches on the level. Most of them seem to open up a door somewhere in the level. When I finally hit the all important Repair switch, for all I knew, that was just another switch opening another door. I had no idea that was the switch that allows me to leave. Maybe it's supposed to be obvious, but it also wasn't clear to me that we would leave the level via the transporter pads.

Other than those minor gripes, I really enjoyed the level!!

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Pre-2004 Posts

Replies:

Eternal - Level 12Steve Levinson 9/4/04 2:25 p.m.
     Re: Eternal - Level 12Dr. John Sumner 9/4/04 3:26 p.m.
           Re: Eternal - Level 12blake37 9/5/04 5:58 a.m.

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Pre-2004 Posts

 

 

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