If I recall correctly there's an MML script for making it possible to have more monsters active at the same time. This drained away CPU power quite heavily...but that was back in 2000 when I was still using my 200 Mhz 4400 or something. I don't remember the script, someone else knows it?
: Lets see what else is there... I'll make the platforms in both cores go
: faster, and probably lower the respawn rate on the compilers as well. They
: bugged me a lot too. To address Adam's comments, yes, the platforms are
: neccesary, in case the player has no grenades to use and they HAVE to use
: their fists. About the freeze-up on L6, would lowering the "max"
: numbers in the monster settings help solve this?