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Re: OMG guys, watcha doing!?!? | ||
Posted By: Steve Levinson | Date: 8/26/04 12:04 p.m. | |
In Response To: OMG guys, watcha doing!?!? (goran) : This is to levinson and adam, and probably everybody who thinks the same way.
: You want marathon be a 3d game like quake, you want fog, awesome graphics,
My interest is not in all the fancy 3D graphics - it's in being sure that I can play Marathon for another 10 years, and beyond. Simple analogy - Think you can open a document created 10 years ago with a computer bought this year? Think again. Think your computer could run the same softward that created that document 10 years ago? Probably not. Think Word 2004 can open a document created by Word 1.0? Nope. The reason - the only reason I want to see Marathon and all its sequels and 3rd party offspring ported to a more modern platform is so that they will be playable for the coming decade, after which the process will probably need to be repeated. Lets just say I'm a bit less optimistic that AO will be upgraded as OS XI, XII and XIII come out. Ditto for Win - whatever follows. If importing Marathon to a newer engine allows mapmakers to add new features, great, but that's not the primary reason why I want to see this done. From a programming standpoint, writing a map editor is a lot easier than writing a game engine. Being able to import Marathon maps into a new engine will be challenging - I'll acknowlege that - but probably still more worthwhile than trying to continually update an outdated engine. Please don't get me wrong - I'm greatful for Loren Petrich and all the open source guys working on AO, I just feel and have always felt (read my posts from 2 years ago) that adding new features to AO is not the top priority. That need would be better addressed by moving on to a completely new code base. |
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Replies: |
Forge Source Code | Adam Ashwell | 8/24/04 1:38 a.m. | |
Re: Forge Source Code | D-M.A. | 8/24/04 4:23 a.m. | |
Re: Forge Source Code | Adam Ashwell | 8/24/04 4:24 a.m. | |
Re: Forge Source Code | Tim Vogel (Earthquake software) | 8/24/04 6:13 a.m. | |
Re: Forge Source Code | Mark Levin | 8/24/04 6:51 a.m. | |
Re: Forge Source Code | goran | 8/24/04 11:36 a.m. | |
Re: Forge Source Code | Forrest of B.org | 8/24/04 3:22 p.m. | |
Re: Forge Source Code | Steve Levinson | 8/24/04 6:53 p.m. | |
Re: Forge Source Code | Lunair | 8/24/04 8:05 p.m. | |
Re: Forge Source Code | goran | 8/24/04 10:22 p.m. | |
Re: Forge Source Code | D-M.A. | 8/25/04 2:23 a.m. | |
Re: Forge Source Code | Steve Levinson | 8/25/04 4:03 a.m. | |
Re: Forge Source Code | Adam Ashwell | 8/25/04 4:07 a.m. | |
Re: Forge Source Code | Johannes Gunnar | 8/25/04 4:51 a.m. | |
Re: Forge Source Code | a disreputable source | 8/25/04 8:22 a.m. | |
Re: Forge Source Code | Steve Levinson | 8/25/04 9:05 a.m. | |
Re: Forge Source Code | a disreputable source | 8/25/04 3:26 p.m. | |
Re: Forge Source Code | Steve Levinson | 8/25/04 4:27 p.m. | |
Re: Forge Source Code | Lunair | 8/25/04 10:26 p.m. | |
Re: Forge Source Code | Adam Ashwell | 8/26/04 1:30 a.m. | |
OMG guys, watcha doing!?!? | goran | 8/25/04 11:43 p.m. | |
Re: OMG guys, watcha doing!?!? | Adam Ashwell | 8/26/04 1:37 a.m. | |
Re: OMG guys, watcha doing!?!? | goran | 8/26/04 3:31 a.m. | |
Re: OMG guys, watcha doing!?!? | blake37 | 8/26/04 10:39 a.m. | |
Re: OMG guys, watcha doing!?!? | Little Kago | 8/26/04 6:51 p.m. | |
Re: OMG guys, watcha doing!?!? | Simon of team Sigma | 8/26/04 6:56 p.m. | |
Re: OMG guys, watcha doing!?!? | Little Kago | 8/26/04 8:26 p.m. | |
Re: OMG guys, watcha doing!?!? | goran | 8/26/04 11:03 p.m. | |
Re: OMG guys, watcha doing!?!? | Steve Levinson | 8/27/04 3:02 a.m. | |
Re: OMG guys, watcha doing!?!? | Adam Ashwell | 8/27/04 2:42 a.m. | |
Re: OMG guys, watcha doing!?!? | Document | 8/27/04 7:29 a.m. | |
Re: OMG guys, watcha doing!?!? | Document | 8/27/04 7:28 a.m. | |
Re: OMG guys, watcha doing!?!? | goran | 8/27/04 9:18 a.m. | |
Re: OMG guys, watcha doing!?!? | Lunair | 8/27/04 10:44 a.m. | |
Re: OMG guys, watcha doing!?!? | ukimalefu | 8/27/04 12:20 p.m. | |
Re: OMG guys, watcha doing!?!? | Steve Levinson | 8/26/04 12:04 p.m. |
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