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Re: Forge help :D
Posted By: Forrest of B.orgDate: 8/3/04 5:24 p.m.

In Response To: Re: Forge help :D (C Lund)

: Forge does not like complicated terminal texts. It didn't take long before I
: gave up merging with the full texts when I was working on Rubicon.
: Instead, merge your maps with skeleton texts (or not texts at all - that
: works too), and then use HEX to paste the terminals into teh merged map.

Ah, thank you very much! Eternal JUST started developing this problem last night, and I was going WTF!? It seems to occur when you have *too many* complex terminal scripts; it only began once I got past 15-17 levels or so. Using Hex to paste them in, while very annoying to have to do for the merge/test/bugfix/remerge process, fixes the problem. Yay! :-)

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Pre-2004 Posts

Replies:

Forge help :DMark Levin 8/3/04 11:38 a.m.
     Re: Forge help :DAdam Ashwell 8/3/04 11:41 a.m.
           Re: Forge help :DBlayne 8/3/04 11:55 a.m.
     Re: Forge help :DC Lund 8/3/04 12:13 p.m.
           Exactly. *NM*Blayne 8/3/04 3:45 p.m.
           Re: Forge help :DForrest of B.org 8/3/04 5:24 p.m.
     Will the 4th party net maps be included? *NM*a disreputable source 8/3/04 3:53 p.m.
           Re: Will the 4th party net maps be included?Mark Levin 8/3/04 5:02 p.m.

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Pre-2004 Posts

 

 

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