: I haven't checked out your scenerio much except for screenshots and stuff. (i
: don't want to download anything, wanna wait for the full version) but
: according to what you have been talking about you tend to use hi-res
: textures just like i do with Aftermath. i also script in the weapon
: sprites. But what happens for me is that when moving from small but
: complex indoor place to outdoor place it A1 likes to stop for few secs. (1
: sec or up to 3 secs) and sometimes for no known reason, it crashes. I am
: using a 15" G4 iMac, 800mhz and 256mb RAM. OSX Panther, and the
: latest version of A1 as far as i know. Do you experience this problem? and
: how is the speed for you while playing Eternal? and what kind of comp do
: you have?
I'm on a duel G4/450 with 1.5G of RAM and an original Radeon. The only major slowdowns I notice are right at the beginning of a level (when it is still loading textures, presumably), and for some reason around media (sewage, etc), but not all of the time around media. It still doesn't play as fast as original Marathon did, but then I've got 130 hires 512x512 true-color textures per set, so that's... about 65MB of stuff in VRAM for just the textures. It's mostly the graphics card that's the bottleneck: I'd recommend over a 64MB card (better than mine, basically) for good performance with the highest res textures.