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Re: PF Volunteers - To Cross the Canyon | ||
Posted By: Dr. John Sumner | Date: 7/13/04 11:49 a.m. | |
In Response To: Re: PF Volunteers - To Cross the Canyon (mattschenk) : but othertimes there could be too many monster objects,
Matt, I have been playing around with Canyon the last hour or so. It seems to me there really is a "too many objects" problem with the level. I created a new map consisting of just Canyon and then removed most of the enemies in the room to the east (no particular reason why I chose that room) of where you begin the level. I left exactly 14 enemies in that room. I removed no other objects anywhere in the map. The level then played fine on Total Carnage.
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Replies: |
PF Volunteers - To Cross the Canyon | Steve Levinson | 7/5/04 3:15 p.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/5/04 4:38 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/5/04 4:57 p.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/5/04 5:09 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 8:25 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/13/04 11:49 a.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/13/04 5:28 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Ben A. Potter | 7/5/04 7:13 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 6:59 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Steve Levinson | 7/6/04 7:29 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 7:46 a.m. |
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