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Re: PF Volunteers - To Cross the Canyon | ||
Posted By: mattschenk | Date: 7/5/04 5:09 p.m. | |
In Response To: Re: PF Volunteers - To Cross the Canyon (Dr. John Sumner) : Actually, I rather liked the level. There are plenty of Pattern Buffers and
We will keep it, I can't imagine trashing a level--though it obviously needs some work. : To add to the mystery, let me also offer this strange incident. Just for the
Now that you mention it, I think I may have had this problem too when trying to start at this level. I can think of one thing that it might be without having all hte resources at my fingertips: too many objects (monsters). I'm not entirely convinced that this is the problem, but if the marathon engine changes which monsters are present depending on difficulty AND a random seed, then sometimes the monster count could be ok and the level play normally, but othertimes there could be too many monster objects, causing the game to choke or die. If there are too many monsters, that could explain why it dumps you in minnow. Hmmm, I'll have to think about this one...
Andy, let me know if you read this and what you can figure out! |
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Replies: |
PF Volunteers - To Cross the Canyon | Steve Levinson | 7/5/04 3:15 p.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/5/04 4:38 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/5/04 4:57 p.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/5/04 5:09 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 8:25 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/13/04 11:49 a.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/13/04 5:28 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Ben A. Potter | 7/5/04 7:13 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 6:59 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Steve Levinson | 7/6/04 7:29 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 7:46 a.m. |
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