/-/S'pht-Translator-Active/-/


Re: 3D Pfhor!
Posted By: KrazyDate: 5/4/04 11:12 p.m.

In Response To: Re: 3D Pfhor! (•M)

: Thanks and yes, they are crap.
: For a much too long time now I've been doodling away with 3d-models in
: Aleph-One. Mind you, I can't program myself out of a mudpit, but the
: moment I saw the possibility was added to A1 I went a bit insane .
: Low-poly modeling, now that I can try. So I tried.

: The concept is like replacing lowres textures with highres ones.
: The Shapes-file's sequences (BOB-walk, pfhor-attack) can be replaced with
: textured 3D-models with MML. Different models for each sequence, or the
: same but animated model. With a couple of extra MML-lines one can add all
: kinds of different flavours, including glows and transparancies.

: So with MML one could create for example a young pfhor (in fresh armour and
: still a bit luminiscent) who as the levels advance slowly changes (with
: MML) into a hardened (dented, scarred, dusted) veteran, still glowing from
: radiation and finaly retires as a withered, toothless senior fit for the
: Hindmost Creche.
: Or add TWISTED catwalks/bent pipes/saxaphones to a level, or HUGE detailed
: spaceships, or BIG robots/dino's etc etc.

: With OpenGl (only!) the possibility of adding 3d-models in Aleph-One could be
: a major benefit. A much more diverse and complex way of presenting objects
: (monster/scenery/etc) and with the strange and obscure method of the
: Dim3Animator even animation is possible. So that looks cool sofar.
: It's still eye-fluff and behaviour is still directed from Shapes, Physics,
: MML, LUA(?). No collison-boxes or solid catwalks.

: However... TANSTAAFL
: it eats RAM a lot! Especialy Vram. The modeling can be done with Meshworks ,
: a very mac-friendly low-poly 3D-modeling shareware (and hey! even the fee
: is affordable!). Then the .mesh file is imported into OSX, into
: Dim-Animator , so it can be animated. Here is the culprit responsible for
: the crude animation. Dim3 is a work-in-progress, and most certainly not
: yet finished. It IS very promising though. But the animation-module is...
: well... very sturdy and hard to handle. So every time there is an update
: of A1 AND Dim3, I lurch from under my nice wet stone and try things out.

: A few models in a level are not that bad, but Marathon is about wholesale
: slaughter (and universal peace etc.etc) and well...A1 and heaps of
: 3D-monsters need some serious hardware. I'm working with a iMac 400 /
: 500mb ram / 8mb vram / OS9.2 and I have to use extension-manager to switch
: to basic macOS to play my own stuff...

: It ain't no HEK .

: If you're still not disheartened, have a go at:
: http://www.xs4all.nl/~jemmet/spnkrghol/dl/Inf_3Dpfhor-demo.sit
: One level with 3 Marathon-monsters in 3D + some more candy.
: 4.2 mb
: ONLY TESTED IN OS9
: Do Read the Read-Me

Your models are really really awesome. You are the comunities only hope for making 3D models to replace the old sprites. YOur awesome at this stuff. You must release them but with better animations.

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Pre-2004 Posts

Replies:

3D Pfhor?Krazy 5/3/04 2:36 a.m.
     and the link is.... ???? *NM*D-M.A. 5/3/04 3:06 a.m.
     Re: 3D Pfhor?Steve Levinson 5/3/04 3:20 a.m.
           Re: 3D Pfhor?ukimalefu 5/3/04 6:23 a.m.
                 Re: 3D Pfhor?Steve Levinson 5/3/04 6:53 a.m.
                       Re: 3D Pfhor?Forrest of B.org 5/3/04 8:28 a.m.
                             Re: 3D Pfhor?Steve Levinson 5/3/04 9:11 a.m.
                                   Re: 3D Pfhor?mneub12 5/3/04 12:36 p.m.
                                         Re: 3D Pfhor?Krazy 5/3/04 1:27 p.m.
                                               Re: 3D Pfhor?Mista_B 5/3/04 2:24 p.m.
                                                     Re: 3D Pfhor?mneub12 5/3/04 6:57 p.m.
                                   Re: 3D Pfhor?Tasnu Arakun 5/4/04 3:04 a.m.
                       Re: 3D Pfhor?ukimalefu 5/4/04 7:35 a.m.
           Re: 3D Pfhor?Ernie 5/4/04 2:49 p.m.
                 Re: 3D Pfhor?the Battle Cat 5/5/04 5:26 a.m.
     Re: 3D Pfhor!•M 5/4/04 12:01 p.m.
           Re: 3D Pfhor!ukimalefu 5/4/04 1:03 p.m.
                 No 3d Pfhor :-(ukimalefu 5/4/04 1:41 p.m.
                       Re: No 3d Pfhor :-(ukimalefu 5/4/04 2:03 p.m.
                             Re: No 3d Pfhor :-(•M 5/5/04 4:09 a.m.
                                   Re: No 3d Pfhor :-(ukimalefu 5/5/04 6:53 a.m.
                                         Re: No 3d Pfhor :-(ukimalefu 5/5/04 7:01 a.m.
                                               It works!!! :-)ukimalefu 5/6/04 8:08 a.m.
                                                     Re: It works!!! :-)•M 5/6/04 11:30 a.m.
           Re: 3D Pfhor!Krazy 5/4/04 11:12 p.m.
                 Re: 3D Pfhor!•M 5/5/04 4:07 a.m.
                       Re: 3D Pfhor!the Battle Cat 5/5/04 5:46 a.m.
                             Re: 3D Pfhor!•M 5/5/04 6:52 a.m.
           Re: Dim3 update•M 5/5/04 12:43 p.m.

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Pre-2004 Posts

 

 

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