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Re: RED 1.1: Needs more duct tape
Posted By: Mark LevinDate: 4/25/04 8:26 a.m.

In Response To: Re: RED 1.1: Needs more duct tape (Dr. John Sumner)

: Since the small room where you begin the level contains the infinite supply
: of 1x canisters, why not remove those from the level all together and
: place the new 1x recharger in that room? Once the enemies in the hallway
: have been defeated, the player will then have a clear path back to that
: recharger at all times.

Makes sense... it could go next to the terminal, on the other side of the corner. Of course, we also have to add it back to Too tired to Kill since that's the same place.

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Pre-2004 Posts

Replies:

RED 1.1: Needs more duct tapeMark Levin 4/24/04 8:19 a.m.
     Re: RED 1.1: Needs more duct tapeSteve Levinson 4/24/04 8:41 a.m.
           Re: RED 1.1: Needs more duct tapeDr. John Sumner 4/24/04 9:50 a.m.
                 Re: RED 1.1: Needs more duct tapeMark Levin 4/24/04 10:22 a.m.
           Re: RED 1.1: Needs more duct tapeDr. John Sumner 4/24/04 10:59 a.m.
                 Re: RED 1.1: Needs more duct tapeSteve Levinson 4/24/04 6:37 p.m.
                       Re: RED 1.1: Needs more duct tapeMark Levin 4/24/04 7:17 p.m.
                             Good point *NM*Steve Levinson 4/24/04 10:04 p.m.
                             Re: RED 1.1: Needs more duct tapeDr. John Sumner 4/25/04 12:14 a.m.
                                   Re: RED 1.1: Needs more duct tapeMark Levin 4/25/04 8:26 a.m.
                                         Re: RED 1.1: Needs more duct tapeDr. John Sumner 4/25/04 8:40 a.m.
                                               Re: RED 1.1: Needs more duct tapeSteve Levinson 4/25/04 8:53 a.m.
                                                     Re: RED 1.1: Needs more duct tapeMark Levin 4/25/04 9:43 a.m.
                                         Re: RED 1.1: Needs more duct tapeDr. John Sumner 4/25/04 11:03 a.m.

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Pre-2004 Posts

 

 

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