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Re: Engine/Zero
Posted By: Adam AshwellDate: 3/7/04 3:25 p.m.

In Response To: Re: Engine/Zero (Elliott)

: Wow a ton of graphic stuff, sounds just like A1. Why don't you go look at the
: request page on the A1 site and see what was asked for there. Most of it
: was never filled. You NEED it to offer something new to mapmakers. If I
: wanted to make a full 3-d game I could go find an engine and do just that.
: I want to make marathon game then I need forge and the hundred other apps.
: Include chisle models. Make more lights, liquids, polys, shapes. Better map
: amking abilities. If you don't no one will use your app because no one
: will make for your app.
: Make it run faster then A1 and you have a replacemnet for most people.

What I would suggest would be that you make your main mapmaking application be able to handle almost every aspect of mapmaking/scenariomaking. For example, make one application be able to make maps, make terminals, make physics models, edit shapes and sounds files, and more.

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Pre-2004 Posts

Replies:

Engine/ZeroMe!!/_43 3/6/04 2:18 p.m.
     Re: Engine/ZeroMe!!/_43 3/6/04 2:20 p.m.
           Re: Engine/ZeroJohannes Gunnar 3/6/04 3:44 p.m.
                 Re: Engine/ZeroAdam Ashwell 3/6/04 4:00 p.m.
     Re: Engine/Zero•M 3/7/04 1:57 a.m.
           Re: Engine/ZeroMe!!/_43 3/7/04 11:32 a.m.
                 Re: Engine/ZeroElliott 3/7/04 2:11 p.m.
                       Re: Engine/ZeroAdam Ashwell 3/7/04 3:25 p.m.

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Pre-2004 Posts

 

 

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