/-/S'pht-Translator-Active/-/


Re: Using Marathon textures and sprites
Posted By: GodotDate: 7/8/22 3:26 a.m.

In Response To: Using Marathon textures and sprites (Zeruhtaeus)

: Is it okay to put Marathon textures in FBX model files?

: That could be a problem if I extract the textures from the shapes file and
: put them in my Unity project.

: I want my Marathon project to be legal.

: Instead I think I can load the textures from the shapes file and apply them
: to the materials while it runs then no textures are in the project.

While all the Marathon assets are now freely downloadable at
http://trilogyrelease.bungie.org
they are not open-source.

If you intend to sell your Unity project or make any financial gain from it then 'no' your project will not be legal.

Cheers
Hamish

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Using Marathon textures and spritesZeruhtaeus 7/8/22 12:53 a.m.
     Re: Using Marathon textures and spritesGodot 7/8/22 3:26 a.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.