|Using Marathon textures and sprites|
|Posted By: Zeruhtaeus||Date: 7/8/22 12:53 a.m.|
Is it okay to put Marathon textures in FBX model files?
That could be a problem if I extract the textures from the shapes file and put them in my Unity project.
I want my Marathon project to be legal.
Instead I think I can load the textures from the shapes file and apply them to the materials while it runs then no textures are in the project.
|Using Marathon textures and sprites||Zeruhtaeus||7/8/22 12:53 a.m.|
|Re: Using Marathon textures and sprites||Godot||7/8/22 3:26 a.m.|
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