: A couple of other notes: The textures are a large part of the reason Infinity
: took place on Lh’owon, and thus a large part of the reason for the time
: travel and multiple timelines; Double Aught didn’t think they’d have time
: to remake all four texture sets, and it would’ve been ridiculous to set
: the sequel on a planet that looked exactly like Lh’owon, but wasn’t. Randy
: remade all the textures near the end of Infinity’s development cycle. This
: is also why most of the terminal images in Infinity show the maps with
: Marathon 2 textures.
Yeah when I was a kid, I could never understand that, and wondered why that was! I think it was some years ago someone explained to me why the terminals were as such. To an extent it still is kind of irksome only because it feels misleading, and rushed (which I guess makes sense given your explanation) in a way. But at the end of the day, it's not like it breaks the game. I'm guessing the Pfhor set was done first because some of the pics in Post Naval Trauma are definitely the Infinity textures.
: M∞ looks off to me with M2 textures,
Oh man....I've been playing it that way since 2001, heh, and I love it! A couple of textures in the Pfhor set I had to leave unchanged because there was no similarity at all in them. Though after President People made his Pfhor Textures Remix, I was able to use one of them, and (in my opinion) worked very well for compatibility in design.
I like that link too. Cool to see the comparisons.