|Re: We Be Ground Pounders|
|Posted By: narcogen||Date: 9/21/14 6:13 p.m.|
In Response To: Re: We Be Ground Pounders (PerseusSpartacus)
: Wow, I've never seen so many glitches at once. Your game seemed almost like
: Also, you need to get rid of the Tick and S'pht'Kr sprites in your HD
Around this time we do start disabling things and in upcoming episodes the HD sprites are gone (although that does not stop all the glitches, unfortunately).
There probably should be a note on the download page at source.bungie.org or at least in the archive that other plugins should be disabled. When we started up the scenario and the Devlins were displaying, we figured everything was working properly and just pushed on ahead. We've also tried replaying old films with the textures disabled, but they go out of sync; probably some issue regarding the number of frames of animation for certain sprites, I'd guess.
|We Be Ground Pounders||narcogen||9/20/14 5:07 p.m.|
|Re: We Be Ground Pounders||SilentWobby||9/20/14 10:51 p.m.|
|Re: We Be Ground Pounders||PerseusSpartacus||9/21/14 10:33 a.m.|
|Re: We Be Ground Pounders||narcogen||9/21/14 6:13 p.m.|
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