|Re: Pathways Into Speedrunning|
|Posted By: Hopper||Date: 5/7/14 12:48 p.m.|
In Response To: Pathways Into Speedrunning (PerseusSpartacus)
ALength and pacing don't prevent RPG speedruns, so it's totally possible. In Pathways, it's harder to avoid fighting randomly spawned monsters, but the other challenges are pretty typical for an RPG: forgoing out-of-the-way "required" items, balancing low health with time taken to collect powerups (treasure and potions), etc. The mix of routing and execution would make PiD really fun for the right sort of runner.
Of the in-game codes, only two are relevant: TURBO reduces viewer boredom, and ANYWHERE enables riskier and ultimately more entertaining strategies, so I'd say codes should be allowed. Saved-game manipulation would have to be disallowed, because where do you draw the line? Pre-built save files could make fun SRL races though.
The main obstacle to ever seeing a Pathways run is its obscurity, and the need for OS X or a Mac emulator to play. It's a pity, because difficult and confusing casual games usually make great speed games.
|Pathways Into Speedrunning||PerseusSpartacus||5/6/14 7:24 p.m.|
|Re: Pathways Into Speedrunning||Godot||5/6/14 11:19 p.m.|
|Re: Pathways Into Speedrunning||PerseusSpartacus||5/7/14 6:51 a.m.|
|Re: Pathways Into Speedrunning||Godot||5/7/14 7:38 a.m.|
|Re: Pathways Into Speedrunning||Hopper||5/7/14 12:17 p.m.|
|Re: Pathways Into Speedrunning||Hopper||5/7/14 12:48 p.m.|
|Re: Pathways Into Speedrunning||aperturegrillz||1/30/17 12:50 p.m.|
|Re: Pathways Into Speedrunning||ekrut||1/31/17 12:06 a.m.|
|Re: Pathways Into Speedrunning||tbcr||1/31/17 7:38 a.m.|
|Re: Pathways Into Speedrunning||ekrut||1/31/17 10:57 p.m.|
|Re: Pathways Into Speedrunning||aperturegrillz||2/1/17 12:56 a.m.|
|Re: Pathways Into Speedrunning||ekrut||2/2/17 10:19 a.m.|
|Re: Pathways Into Speedrunning||Yossarian||2/1/17 12:01 a.m.|
|Thank you :) *EOM* *NM*||aperturegrillz||2/1/17 8:54 a.m.|
|Re: Pathways Into Speedrunning||xcalibur||2/1/17 8:09 p.m.|
|Re: Pathways Into Speedrunning||aperturegrillz||2/3/17 12:08 p.m.|
|Re: Pathways Into Speedrunning||xcalibur||2/3/17 3:14 p.m.|
|Re: Pathways Into Speedrunning||aperturegrillz||2/3/17 4:11 p.m.|
|Re: Pathways Into Speedrunning||aperturegrillz||2/3/17 4:44 p.m.|
|Re: Pathways Into Speedrunning||Godot||2/4/17 8:35 a.m.|
|Re: Pathways Into Speedrunning||aperturegrillz||2/10/17 11:00 a.m.|
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