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Duo Times Duo Equals... *LINK*
Posted By: PerseusSpartacusDate: 8/19/13 8:45 a.m.

The Rampancy duo of Narcogen and Blackstar take on level 20 of M1A1 - Two Times Two Equals... What's perfect is that they encounter the same bug twice in that one video: a Trooper exhibiting weird behavior on a platform fires off a hail of grenades. Narco-star survive both times, but they attribute it to something intentional in the game - in fact, it was just a bug, which I will promptly explain:

If an enemy starts to perform an animation on a platform while it's moving, he will become 'stuck' in that animation. If it's a firing animation, there's a chance he'll get stuck on the 'key' frame - that is, the frame where the game says "Hey, spawn a projectile now". As a consequence, the game registers this frame a bunch of times, spawning a whole plethora of projectiles when it only should've spawned one.

Vale,
Perseus

ASE Ep. 51 - Two Times Two Equals...


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Pre-2004 Posts

Replies:

Duo Times Duo Equals... *LINK*PerseusSpartacus 8/19/13 8:45 a.m.
     Re: Duo Times Duo Equals...Godot 8/20/13 1:10 p.m.
           Re: Duo Times Duo Equals...PerseusSpartacus 8/20/13 2:02 p.m.
                 Re: Duo Times Duo Equals...Narcogen 8/20/13 8:58 p.m.
                       Re: Duo Times Duo Equals...Godot 8/20/13 10:15 p.m.
                       Re: Duo Times Duo Equals...Godot 8/21/13 7:16 a.m.

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