: Wow, I've never seen a French keyboard and I didn't know it was different
: from a QWERTY. The input code in the game is largely unchanged from the
: original, except for the removal of mouse control, since the original
: mouse control seemed even worse than useless and the possibility that
: keyboard control would be unavailable didn't enter my mind.
: I'll try to think of a way to address this since there's already a future
: update planned. In the meantime, if you have or can find a keyboard with a
: number pad, you should be able to use that for movement with a more
: sensible layout.
In fact it's already adapted to French keyboard : AZE (= QWE for US) at first line and QSD (= ASD for US) at second line. I didn't realized because I never played a game with that setup.
So problem solved? Well not for me. In OSX keys can be remapped into a custom keyboard. But it doesn't work with the game that probably do some hard code keys test.
Anyway I'll investigate, the numpad but strafe modifier key doesn't work with it, still have to try more. Or I will have to investigate a Gamepad solution by mapping keys to gamepad, I have the MS one and think there's a tool.
Thanks for the answers.