: I can't call it bad design; the HBO series ' John Adams ' is sort of
: depressing in the later parts, but it's really quite good.
Heh, I remember that show. It was pretty good.
: Indeed, the 'blamite' grenades are truly nasty. But that's not the worst
: part; purple Troopers (basically, every Trooper you find on Total Carnage)
: can go berserk . If you haven't noticed, heavily damaged purple or blue
: Fighters will often go nuts and start moving around faster, attacking more
: often and, if they get the chance, shooting their own buddies
: intentionally . Same goes for purple Troopers.
Don't forget, the Berserk tag is an M1A1 quirk. But, M1A1 will likely remain the definitive Marathon 1 experience for some time, so mentioning it is probably not a bad idea after all.
: After we've punched all the switches and maybe scorched our face with grenade
: smoke, we'll probably return to the Leela terminal to try and find our way
: out. Sadly, we need to find another way out. Eventually, we're bound to
: find a door leading to the walkway of some huge room containing not just
: Fighters, but also Troopers and Compilers! And to top it all off, the
: door closes behind us, trapping us in the company of the enemy! No escape
: for you, monkey boy!
You can stop the door that traps you in by turning it off once it's fully open. :)
These are always interesting. Keep it up!