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Verified *NM*
Posted By: DocumentDate: 1/2/08 9:24 p.m.

In Response To: Re: Stuck on Dysmentria (Forrest of B.org)

Possibly I could have avoided that by opening every door as I found it to mark it on the automap; not sure what else could have been done about it short of completely remaking the level to be linear.

: I believe it's something like this...
:

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Pre-2004 Posts

Replies:

Stuck on DysmentriaDocument 1/2/08 7:29 p.m.
     Re: Stuck on DysmentriaForrest of B.org 1/2/08 8:29 p.m.
           Verified *NM*Document 1/2/08 9:24 p.m.

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Pre-2004 Posts

 

 

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