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Re: jägermeister's nightmare: mine problem | ||
Posted By: stephan | Date: 7/6/07 1:27 p.m. | |
In Response To: Re: jägermeister's nightmare: mine problem (Kyjel) : Um, are you playing a 3rd party scenario? Sounds like you're playing RED... : Hm. By trigger, to you mean have them explode when an enemy walks over them? RED: level: jägermeister's nightmare: you need to explode a mine at a red marked X. i cannot trigger it, although i have plenty of mines. tabbing doesnt do anything. i can drop them, and they beep , but they dont explode.
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Replies: |
jägermeister's nightmare: mine problem | stephan | 7/5/07 3:00 p.m. | |
Re: jägermeister's nightmare: mine problem | Kyjel | 7/5/07 4:29 p.m. | |
Re: jägermeister's nightmare: mine problem | stephan | 7/6/07 1:27 p.m. | |
Re: jägermeister's nightmare: mine problem | John Sumner | 7/6/07 2:21 p.m. | |
Re: jägermeister's nightmare: mine problem | stephan | 2/9/08 10:50 a.m. |
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