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Re: I knew I forgot something...
Posted By: ironsDate: 12/13/06 1:21 p.m.

In Response To: I knew I forgot something... (RyokoTK)

: One last little rule/suggestion: Each level must have a Pattern Buffer. This
: is probably obvious, but don't forget it.

Should levels have one and only one pattern buffer? If so, I'd say we should agree on which point in the level to place it, so someone doesn't save at a buffer near the end of one level, only to find one right at the beginning of the next, which would be useless. If only one is allowed, let's decide whether it should be at the beginning, middle, or end of a map.

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Pre-2004 Posts

Replies:

Kill Them All: a single-player community projectRyokoTK 12/13/06 12:24 p.m.
     I knew I forgot something...RyokoTK 12/13/06 12:27 p.m.
           Re: I knew I forgot something...irons 12/13/06 1:21 p.m.
                 Re: I knew I forgot something...RyokoTK 12/13/06 1:25 p.m.
     Re: Kill Them All: a single-player community projeirons 12/13/06 4:26 p.m.
           Re: Kill Them All: a single-player community projekyjel 12/13/06 4:53 p.m.
     sounds awesome! what timeframe?MrHen 12/13/06 7:13 p.m.
           Re: sounds awesome! what timeframe?RyokoTK 12/13/06 7:17 p.m.
     Demo map.RyokoTK 12/13/06 7:20 p.m.
     Re: Kill Them All: a single-player community projeFrungi 12/14/06 7:01 p.m.
           Re: Kill Them All: a single-player community projekyjel 12/14/06 8:04 p.m.
           Re: Kill Them All: a single-player community projeirons 12/14/06 10:22 p.m.
                 Re: Kill Them All: a single-player community projeRyokoTK 12/15/06 5:44 a.m.
                       True Vidmasters do not need help.MrHen 12/15/06 9:42 a.m.
     Re: Kill Them All: a single-player community projeHH 12/15/06 3:14 p.m.
           That's delightfully descript. *NM*RyokoTK 12/16/06 7:48 a.m.
     Re: Kill Them All: a single-player community projeVid Boi 12/16/06 9:45 a.m.
           Re: Kill Them All: a single-player community projeirons 12/16/06 11:59 a.m.

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Pre-2004 Posts

 

 

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