: Sounds cool :-).
: One piece of advice I want to give you after looking at the screenshots is
: not to get caught up in Marathonian geometry. You have a completely 3D
: engine available to you. I still see a lot of geometric boxes. While at
: the end of the screenshot page I noticed there were more slants and 3D
: things, and you may already know this, but nonetheless, I think it's
: important that you take advantage of dim3's 3D capabilities more than it
: appears you are doing in the screenshot in your level design.
But, it's reasonable that a UESC ship would use Marathonian geometry, no? That dim3 has more capabilities shouldn't obligate one to use them :)