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Re: Rubicon X bug: Deep in the Aardvarks
Posted By: C LundDate: 8/24/06 12:01 p.m.

In Response To: Rubicon X bug: Deep in the Aardvarks (Aaron Sikes)

: It happened at the part just before the leap down off the ledge to where you
: enter the crusher flow.
: The AR bobs and troopers teleport in and start going after each other, but
: nobody's weapon works. The sound works, but no damage is dealt. My weapon
: makes sound, but no projectiles are animated, and no damage occurs.
: Changing weapons doesn't affect anything.

The last time I dealt with a problem like this, it was caused by (IIRC) using a projectile sprite from a monster that wasn't present in the level. But I'm pretty sure there is no such thing in Aardvarks.

Has anybody else had this problem in this level? (or any other level for that matter)

*sigh*

Why did none of these bugs pop up when I was testing the thing...? B(

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Replies:

Rubicon X bug: Deep in the AardvarksAaron Sikes 8/24/06 6:20 a.m.
     Re: Rubicon X bug: Deep in the AardvarksC Lund 8/24/06 12:01 p.m.
           Re: Rubicon X bug: Deep in the AardvarksAaron Sikes 8/25/06 1:25 p.m.

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