Let me get this straight - the -only- way to add music to an AO scenario is to edit the map's resource fork? You can't just add an MML file? The list of "things in AO that someone really needs to sit down and fix already" is longer than I thought.
Also, why does "README AO.txt" ask you to rename all the music files by hand? Why didn't Jorge just alter the names in Trojan_MP3_Resource.txt?
: For a limited time only and strictly for those who would like to participate
: in the Trojan Volunteers Series, I've set up downloadable versions of
: Trojan for both the Mac and the PC. These are fully functional versions -
: no installer needed, no M1 or M2/Win needed. The PC version is already set
: up to be usable with AO on either the Mac or PC - the necessary resources
: have been added to the Map file - all you need to do is add your own copy
: of AO and download the music tracks, which can be obtained here . The
: cheat codes are already enabled by default, so you can use a little NRG
: when you come to one of those malfunctioning 3X rechargers that are
: peculiar to this unofficial and definitely unsanctioned port. Remember, I
: didn't port it - I simply added the necessary resources for you to be able
: to play the M2/Win version using the AO engine should you chose to do so.
: The downloads can be found here . This site is password protected. The
: password is a proper name that is sometimes associated with a
: contraceptive device. If you need more info than that, please e-mail me.