/-/S'pht-Translator-Active/-/


Re: Actually, the Fink approach is quite simple...
Posted By: Adam AshwellDate: 12/23/04 5:46 p.m.

In Response To: Actually, the Fink approach is quite simple... (Me_43)

Uh...I did all that, but I also accidentally installed the binary of "sdl-shlibs", and it won't let me delete it. I get the following when I try to delete it:

dpkg --remove sdl-shlibs
dpkg: dependency problems prevent removal of sdl-shlibs:
smpeg-shlibs depends on sdl-shlibs.
sdl-mixer-shlibs depends on sdl-shlibs.
sdl-image-shlibs depends on sdl-shlibs.
sdl depends on sdl-shlibs (= 1.2.7-1).
dpkg: error processing sdl-shlibs (--remove):
dependency problems - not removing
Errors were encountered while processing:
sdl-shlibs
### execution of dpkg failed, exit code 1
Failed: can't remove package sdl-shlibs

And E0 is having the same problem as before.

: Bah, here was me thinking the average Marathoner would be too dumb to get the
: libs etc on. Must have confused you people with the Quake players
: somehow...

: Righty. All you need to do to get it running is install Fink , copy
: FinkCommander to the desktop, and run it. Wait a moment or two, then type
: 'sdl' into the search box. Six items will appear, install the binaries of
: all the ones which DO NOT have 'shlibs' in the name.

: Easy. Then just grab E0 and Scenario1. Now you can gasp at the glory of a
: room you can walk around in, two really really annoying click sounds,
: three weapons which actually work - one of which has zoom but I at some
: point set it to negative zoom so you get a fisheye view which is pretty
: cool - and a few enemies which sit there, and in one case, shoot. Oh and
: the whole thing runs really slowly on an iBook G3... it's the second-last
: iBook G3, but i forget the specs... anyway the program is very graphically
: instensive.

: Statically built version - so you don't need to do all that crap - to come.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Engine/Zero released!Yuki Ikyuta 12/22/04 12:10 a.m.
     Re: Engine/Zero released!Yuki Ikyuta 12/22/04 12:17 a.m.
     Re: Engine/Zero released!A Chinese Austin Powers 12/22/04 1:10 a.m.
           Re: Engine/Zero released!Jacke 12/22/04 2:46 a.m.
                 Re: Engine/Zero released!Black Eagle (Tim Vogel) 12/22/04 4:29 a.m.
                       Re: Engine/Zero released!Jacke 12/22/04 6:20 a.m.
                             YES! That might result in an awful mess :P *NM*A Chinese Austin Powers 12/22/04 6:41 a.m.
                 Re: Engine/Zero released!Me_43 12/22/04 11:35 a.m.
                       Re: Engine/Zero released!D-M.A. 12/22/04 12:00 p.m.
                             Re: Engine/Zero released!Jacke 12/22/04 12:17 p.m.
                       Re: Engine/Zero released!Yuki Ikyuta 12/22/04 3:21 p.m.
                             Re: Engine/Zero released!Me_43 12/22/04 8:54 p.m.
                                   Go here alreadyMe_43 12/23/04 11:56 a.m.
                                         Wait, that's not it!Me_43 12/23/04 4:07 p.m.
                                               Actually, the Fink approach is quite simple...Me_43 12/23/04 4:32 p.m.
                                                     Re: Actually, the Fink approach is quite simple...Adam Ashwell 12/23/04 5:46 p.m.
                                                           Re: Actually, the Fink approach is quite simple...thermoplyae 12/23/04 9:10 p.m.
                                                                 Re: Actually, the Fink approach is quite simple...Me_43 12/24/04 12:07 a.m.
                                                                       Re: Actually, the Fink approach is quite simple...Me_43 12/24/04 12:42 a.m.
                                                                             Re: Actually, the Fink approach is quite simple...D-M.A. 12/24/04 2:46 a.m.
                                                                                   Re: Actually, the Fink approach is quite simple...D-M.A. 12/24/04 2:50 a.m.
                                                                                   Re: Actually, the Fink approach is quite simple...D-M.A. 12/24/04 8:19 a.m.
                                                                                         Re: Actually, the Fink approach is quite simple...Jacke 12/24/04 8:32 a.m.
                                                                                               Re: Actually, the Fink approach is quite simple...D-M.A. 12/24/04 8:38 a.m.
                                                                                                     Re: Actually, the Fink approach is quite simple...Me_43 12/24/04 8:25 p.m.
                                                                                                           Re: Actually, the Fink approach is quite simple...D-M.A. 12/25/04 12:31 a.m.
                                                     :) *NM*thermoplyae 12/23/04 9:10 p.m.
                                                     Re: Actually, the Fink approach is quite simple...D-M.A. 12/23/04 9:56 p.m.
                       Re: Engine/Zero released!thermoplyae 12/23/04 7:30 a.m.
                             Re: Engine/Zero released!Smeeisqualityfoo 1/9/05 8:24 p.m.
                                   Re: Engine/Zero released!Me_43 1/10/05 12:51 a.m.
                             Re: Engine/Zero released!SEAL-team6 1/20/05 4:48 p.m.
                                   Re: Engine/Zero released!luke9 1/20/05 5:06 p.m.
                                         Re: Engine/Zero released!Me_43 1/20/05 5:37 p.m.
                                               Engine/Zero Web page?madd the sane 1/21/05 1:46 p.m.
                                                     Re: Engine/Zero Web page?Me_43 1/21/05 3:28 p.m.
                                                           Would The Bighouse take Engine/Zero? *NM*luke9 1/21/05 8:06 p.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.