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Re: RED 1.1: Heads or Tails?
Posted By: Mark LevinDate: 5/18/04 1:00 p.m.

In Response To: Re: RED 1.1: Heads or Tails? (Dr. John Sumner)

: If we change the max from 10 to 14 and leave all shells where they are, won't
: the game have to regenerate 2 of those 14 in the bridge room, no matter
: how many the player uses?

Sounds like a plan. Or we could change the shotgun shells in the secret room to some other ammo type.

I don't think the login message on the first terminal (A picture of the terminal hanging down from the ceiling with the text "...now who put that up there??") is meant to be from Michael; I think it's just Ian being unnecessarily silly.

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Replies:

RED 1.1: Heads or Tails?Mark Levin 5/18/04 9:53 a.m.
     Re: RED 1.1: Heads or Tails?Steve Levinson 5/18/04 10:25 a.m.
           Re: RED 1.1: Heads or Tails?Dr. John Sumner 5/18/04 11:55 a.m.
                 Re: RED 1.1: Heads or Tails?Mark Levin 5/18/04 1:00 p.m.

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