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RED 1.1: Heads or Tails?
Posted By: Mark LevinDate: 5/18/04 9:53 a.m.

This is, as before, one of my favorite levels in the scenario, so I can't think of much to tweak in it.


  • Remove the "premature" Josh and Mike ambush in the bridge room. I don't feel it adds anything to the level, it's just an annoying deathtrap.
  • Re-jigger infinite shotgun ammo so that there are always shells available in the bridge room.
  • Change switches in bridge room to real wires, so they only take 1 shotgun shell each.
  • Change login message in first terminal. The standard aesthetic-changes disclaimer applies, but I feel that it really interrupts the mood of the level, which is otherwise very serious.

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Replies:

RED 1.1: Heads or Tails?Mark Levin 5/18/04 9:53 a.m.
     Re: RED 1.1: Heads or Tails?Steve Levinson 5/18/04 10:25 a.m.
           Re: RED 1.1: Heads or Tails?Dr. John Sumner 5/18/04 11:55 a.m.
                 Re: RED 1.1: Heads or Tails?Mark Levin 5/18/04 1:00 p.m.

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