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Re: Evil Volunteers: Mr. Bill Meets Gumby | ||
Posted By: Dr. John Sumner | Date: 1/27/04 11:38 a.m. | |
In Response To: Evil Volunteers: Mr. Bill Meets Gumby (Mark Levin) : This level also makes heavy use of gun turrets, featuring several types. Most
I really, really hated those projectiles. Is there a secret to getting around those? Seems like the only strategy I could come up with was to wait until they are just about upon you, and then to jump around them. Is there a simpler strategy. : When you reach the small outdoor area after the room with the invisible
Mark, I have only been able to reach this area by using the Missile Launcher. I imagine it might be possible to get there with a single grenade, but I was never successful doing it that way. Apparently there's
Mark since this is a repair level and you teleport out via an "automatic exit" poly, is it possible that terminal does not exist? Perhaps it was taken out before the scenario's release? I checked with Durandal Terminal Browser. It lists four terminals as being on this level, though I recall only seeing two. Is there a third one I am missing? I don't recall seeing the third one listed with DTB, much less the secret one. |
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Replies: |
Evil Volunteers: Mr. Bill Meets Gumby | Mark Levin | 1/27/04 10:42 a.m. | |
Re: Evil Volunteers: Mr. Bill Meets Gumby | Dr. John Sumner | 1/27/04 11:38 a.m. | |
Re: Evil Volunteers: Mr. Bill Meets Gumby | Mark Levin | 1/27/04 11:57 a.m. | |
Re: Evil Volunteers: Mr. Bill Meets Gumby | Steve Levinson | 1/27/04 12:49 p.m. | |
Re: Evil Volunteers: Mr. Bill Meets Gumby | D-M.A. | 1/28/04 1:12 a.m. | |
Re: Evil Volunteers: Mr. Bill Meets Gumby | Steve Levinson | 1/28/04 5:59 a.m. | |
Re: Evil Volunteers: Mr. Bill Meets Gumby | Steve Levinson | 1/27/04 1:19 p.m. | |
Re: Evil Volunteers: Mr. Bill Meets Gumby | Mark Levin | 1/27/04 3:04 p.m. |
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