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Re: back to mac.
Posted By: the Battle CatDate: 1/1/04 8:50 a.m.

: The problem is it is a lot of linse connected together. I don't need it, it
: is only eye candy. But with the work i put in getting it as far as I have
: I'd like to finish it. It is just a foutin added to make a dull room look
: interesting. Te problem is all the lines are connected and I've run out of
: liquids. I've chaeted the hell out of forge by cuting trasparent lines
: like a mad man, but that can untexture an area.

Did you remember to sacrifice to the polygon gods?!?!

Forge is all about making compromises. I can't tell you how many times I had to swap a good idea for practicality. One of the things that puts hair on your chest is wrestling with Forge. I think it takes so much time away from masturbation that the hair growth is transferred from the palm of your hand. Regardless, it makes you appreciate more the work of those who have gone before you.

Be careful running out of lights. Light 64 will irreparably trash the rest of your lights. I had to redo a level from the last save (a good 8 hours of work) because I tried to add that 65th light. Remember it is 0-63 or suffer the consequences. I haven't heard of any other damaging exceeded limitations. I've about maxed them all at one time or another I think.

If you really get stuck, redesign your level into two separate maps. Copy it and rename the copy then delete from each the parts you don't need. If Forge had a middle name it would be, "Workaround".

Gary Simmons
the Battle Cat

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Replies:

Re: back to mac.the Battle Cat 1/1/04 8:50 a.m.
     Re: back to mac.D-M.A. 1/1/04 3:28 p.m.
     Re: back to mac.ukimalefu 1/1/04 6:54 p.m.

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