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Re: No map for the mission this time?
Posted By: Leviathan <levihoffmeier@gmail.com>Date: 10/17/12 10:56 p.m.

In Response To: Re: No map for the mission this time? (Gravemind)


: Ah. I see. Well, with three weeks to go I could see how you'd be pressed to
: cut things. I know it takes me forever to write things, and I'd be SOL if
: I had to meet a deadline. Anywho, I look forward to the rest of S&S and
: any of those future supplemental materials.

: BTW, did you take mission design cues from Crysis? The overhead maps you've
: made for the other missions are very reminiscent of the open, spacious
: levels of that game.

Never played Crysis, but I have enjoyed many open-world games, especially RPGs. I also remember being really impressed with the original Halo and how spacious and explorable it was for being an FPS (at the time, FPS still meant corridor-shooter to me). So I think if the Halo series advances and evolves itself - that sense of exploration should scale up with everything else the designers are trying to improve..

Leviathan.Bungie.Org



Message Index




Replies:

Shield and Sword: The MonitorLeviathan 10/17/12 7:22 p.m.
     Re: Shield and Sword: The MonitorSonofMacPhisto 10/17/12 7:39 p.m.
     No map for the mission this time?Gravemind 10/17/12 8:18 p.m.
           Re: No map for the mission this time?Leviathan 10/17/12 9:19 p.m.
                 Re: No map for the mission this time?Gravemind 10/17/12 10:47 p.m.
                       Re: No map for the mission this time?Leviathan 10/17/12 10:56 p.m.
     Soooooo good. *NM*padraig08 10/18/12 12:34 a.m.
     I love these!Chewbaccawakka 10/18/12 1:41 a.m.



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