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|Re: No map for the mission this time?|
|Posted By: Leviathan <email@example.com>||Date: 10/17/12 10:56 p.m.|
In Response To: Re: No map for the mission this time? (Gravemind)
: Ah. I see. Well, with three weeks to go I could see how you'd be pressed to
: cut things. I know it takes me forever to write things, and I'd be SOL if
: I had to meet a deadline. Anywho, I look forward to the rest of S&S and
: any of those future supplemental materials.
: BTW, did you take mission design cues from Crysis? The overhead maps you've
Never played Crysis, but I have enjoyed many open-world games, especially RPGs. I also remember being really impressed with the original Halo and how spacious and explorable it was for being an FPS (at the time, FPS still meant corridor-shooter to me). So I think if the Halo series advances and evolves itself - that sense of exploration should scale up with everything else the designers are trying to improve..
|Shield and Sword: The Monitor||Leviathan||10/17/12 7:22 p.m.|
|Re: Shield and Sword: The Monitor||SonofMacPhisto||10/17/12 7:39 p.m.|
|No map for the mission this time?||Gravemind||10/17/12 8:18 p.m.|
|Re: No map for the mission this time?||Leviathan||10/17/12 9:19 p.m.|
|Re: No map for the mission this time?||Gravemind||10/17/12 10:47 p.m.|
|Re: No map for the mission this time?||Leviathan||10/17/12 10:56 p.m.|
|Soooooo good. *NM*||padraig08||10/18/12 12:34 a.m.|
|I love these!||Chewbaccawakka||10/18/12 1:41 a.m.|
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