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Ten Years of Halo: Ten Years of FoVs *IMGs*
Posted By: uberfoopDate: 5/12/12 11:16 p.m.


Field of view (FoV) is a measure of the angular area you can see. It is an important detail when discussing first-person shooters because it describes, effectively, how much "peripheral vision" a player has in-game. Usually, in the gaming community, FoV is used to describe only the amount of horizontal vision.

It sometimes comes up in Halo discussions, but people rarely know exactly what the fields of view in the games they're discussing are. So I decided to run some measurements, and determine the FoV for all single-player and two-player views in all Halo console FPS titles.
Note that my results are approximations, made by rotating the player in-game, but I expect they're all accurate to within a couple degrees.

I group my results by game. For each view, a FoV is listed along with the aspect ratio of the view. Below the list of FoV's for each game, I provide a scaled image for each FoV, to show the effective size of the "viewing window" for that setting in a visual way.

//===========================
//===========================

Technical note:

The scale is consistent for all images in the guide; I did it so that the scale at the center of each image is the same, all scaled so that the middle 70 degrees of any wide image will take up the middle 300 horizontal pixels of that image.
That is,
Width of Image = 428.44*tan(FoV/2)
(If this sounds ugly and stupid, blame whoever developed the linear projection used by rasterizers.)

//===========================
//===========================

Halo 1

Halo CE Fullscreen single-player: 70 (4:3)
Halo CE Fullscreen split-screen: 108 (8:3)
Halo CEA Widescreen single-player: 86 (16:9)
Halo CEA Widescreen split-screen: 86 (32:9)

Halo 2

Halo 2 Fullscreen single-player: 62 (4:3)
Halo 2 Fullscreen split-screen: 74 (8:3)
Halo 2 Widescreen single-player: 78 (16:9)
Halo 2 Widescreen split-screen: 44 (8:9)

Halo 3

Halo 3 Fullscreen single-player: 55 (4:3)
Halo 3 Fullscreen split-screen: 92 (8:3)
Halo 3 Widescreen single-player: 70 (16:9)

Halo 3: ODST

ODST Fullscreen single-player: 70 (4:3)
ODST Fullscreen split-screen: 108 (8:3)
ODST Widescreen single-player: 88 (16:9)

Halo Reach

Reach Fullscreen single-player: 61 (4:3)
Reach Fullscreen split-screen: 100 (8:3)
Reach Widescreen single-player: 78 (16:9)



Message Index




Replies:

Ten Years of Halo: Ten Years of FoVs *IMGs*uberfoop 5/12/12 11:16 p.m.
     neat *NM*Hawaiian Pig 5/13/12 1:23 a.m.
     Very cool. Would love your input.The Lionheart 5/13/12 3:41 a.m.
           Re: Very cool. Would love your input.uberfoop 5/13/12 12:12 p.m.
     Correct me if I'm wrong..FyreWulff 5/13/12 5:37 a.m.
           Re: Correct me if I'm wrong..uberfoop 5/13/12 12:34 p.m.
     What's with the last one in the CE batch?Mirel 5/13/12 6:23 a.m.
           Re: What's with the last one in the CE batch?FyreWulff 5/13/12 6:45 a.m.
           Re: What's with the last one in the CE batch?uberfoop 5/13/12 12:52 p.m.
     funnyMiguel Chavez 5/13/12 12:57 p.m.
           Re: funnyZackDark 5/13/12 1:30 p.m.
           Re: funnyKermit 5/13/12 1:55 p.m.
                 Re: funnyCaneCutter 5/13/12 4:19 p.m.
                       Re: funnyZackDark 5/13/12 8:11 p.m.
                             Re: funnyCaneCutter 5/14/12 8:25 a.m.
                                   Re: funnyZackDark 5/14/12 9:18 a.m.
                                   Re: funnyuberfoop 5/14/12 9:31 a.m.
                                         Re: funnyCaneCutter 5/14/12 9:40 a.m.
                 Re: funnyFyreWulff 5/14/12 1:44 a.m.
     Re: Ten Years of Halo: Ten Years of FoVs *IMGs*Kalamari 5/13/12 9:11 p.m.
     I just wish Anniversary worked right on 4:3 TVs;_; *NM*General Vagueness 5/13/12 10:20 p.m.



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