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Re: Fixed: AI Script | |
Posted By: Moorpheusl9 <moorpheus_19@hotmail.co.uk> | Date: 8/5/11 6:07 a.m. |
In Response To: Fixed: AI Script (scarab) : ( if (>= ( game_difficulty_get ) heroic ) : ( begin : ( cond : (( game_difficulty_get ) normal ) ( ai_place sq_ss_? )) : ((= ( game_difficulty_get ) heroic ) ( ai_place sq_ss_? )) : ((= ( game_difficulty_get ) legendary ) ( ai_place sq_ss_? )) : ) : ( ai_place sq_ss_jackals_02 ) : ( ai_place sq_ss_jackals_03 ) : ( ai_place sq_ss_jackals_04 ) : ( ai_place sq_ss_jackals_05 ) : ) : ) : Yes as you say the conditional statement checking the difficulty is heroic or greater then checking if it's less than or equal to normal seems pointless. As you say it was a work in progress :) - I've done that all the time (writing pointless bits of code lol) I'm not familiar with this language (only ever done C) but it's fairly obvious what it all does (protip: make your variable names obvious :D)
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Replies: |
AI Script | scarab | 8/5/11 4:50 a.m. |
Re: AI Script | scarab | 8/5/11 5:00 a.m. |
Fixed: AI Script | scarab | 8/5/11 5:26 a.m. |
Re: Fixed: AI Script | Moorpheusl9 | 8/5/11 6:07 a.m. |
Re: Fixed: AI Script | scarab | 8/5/11 7:20 a.m. |
Should've used Python *NM* | JDQuackers | 8/5/11 7:30 a.m. |
Re: AI Script | General Vagueness | 8/5/11 12:30 p.m. |
HaloScript | kornman00 | 8/5/11 3:17 p.m. |
Re: HaloScript | scarab | 8/7/11 9:06 a.m. |
Re: AI Script | dmiller | 8/7/11 1:17 a.m. |
Re: AI Script | scarab | 8/7/11 8:54 a.m. |
Re: AI Script | dmiller | 8/7/11 9:29 a.m. |
Re: AI Script | Moorpheusl9 | 8/7/11 9:33 a.m. |
Re: AI Script | dmiller | 8/7/11 9:35 a.m. |
Re: AI Script | scarab | 8/7/11 10:12 a.m. |
Re: AI Script | ZackDark | 8/7/11 2:40 p.m. |
Re: AI Script | dmiller | 8/7/11 5:02 p.m. |
Re: AI Script | Louis Wu | 8/7/11 5:15 p.m. |
Re: AI Script | dmiller | 8/7/11 5:23 p.m. |
Re: AI Script | scarab | 8/8/11 3:34 p.m. |
Re: AI Script | dmiller | 8/8/11 9:51 p.m. |
Re: AI Script | JonnyOThan | 8/11/11 12:42 p.m. |
Re: AI Script | scarab | 8/11/11 4:32 p.m. |
Re: AI Script | dmiller | 8/13/11 2:21 p.m. |
Re: AI Script | scarab | 8/13/11 5:27 p.m. |
Re: AI Script | RC Master | 8/7/11 7:41 p.m. |
Re: AI Script | ZackDark | 8/7/11 8:30 p.m. |
Re: AI Script | General Vagueness | 8/7/11 8:36 p.m. |
Re: AI Script | ZackDark | 8/7/11 8:42 p.m. |
Re: AI Script | dmiller | 8/7/11 8:57 p.m. |
Re: AI Script | Hyokin | 8/7/11 9:21 p.m. |
Re: AI Script | dmiller | 8/7/11 11:03 p.m. |
Re: AI Script | ZackDark | 8/7/11 11:19 p.m. |
Re: AI Script | dmiller | 8/7/11 11:23 p.m. |
Re: AI Script | Hyokin | 8/7/11 11:20 p.m. |
Re: AI Script | ZackDark | 8/7/11 11:22 p.m. |
Re: AI Script | dmiller | 8/7/11 11:26 p.m. |
Re: AI Script | ZackDark | 8/7/11 11:27 p.m. |
Welcome to the forums, Dan! | Hyokin | 8/7/11 11:34 p.m. |
Re: AI Script | dmiller | 8/7/11 11:44 p.m. |
Re: AI Script | dmiller | 8/7/11 11:45 p.m. |
Re: AI Script | RC Master | 8/8/11 7:10 a.m. |
Re: AI Script | Avateur | 8/7/11 11:50 p.m. |
Re: AI Script | Hyokin | 8/7/11 11:57 p.m. |
Re: AI Script | dmiller | 8/8/11 1:17 a.m. |
Re: AI Script | SonofMacPhisto | 8/8/11 6:11 p.m. |
Re: AI Script | dmiller | 8/8/11 9:54 p.m. |
Seriously dude, you're awesome *NM* | ZackDark | 8/8/11 10:46 p.m. |
Re: AI Script | ZackDark | 8/7/11 11:50 p.m. |
Re: AI Script | Leviathan | 8/8/11 12:11 a.m. |
I also share this question *NM* | ZackDark | 8/8/11 12:13 a.m. |
Re: AI Script | dmiller | 8/8/11 1:21 a.m. |
Re: AI Script | General Vagueness | 8/8/11 1:34 p.m. |
Re: AI Script | FyreWulff | 8/8/11 12:41 a.m. |
Re: AI Script | dmiller | 8/8/11 10:54 a.m. |
Re: AI Script | bluerunner | 8/8/11 11:04 a.m. |
Re: AI Script | dmiller | 8/8/11 8:54 p.m. |
Re: AI Script | FyreWulff | 8/9/11 4:56 p.m. |
Re: AI Script | Hyokin | 8/8/11 11:09 a.m. |
Re: AI Script | RC Master | 8/8/11 1:40 p.m. |
Re: Thanks. | Joe Duplessie (SNIPE 316) | 8/8/11 2:44 p.m. |
Re: Thanks. | General Vagueness | 8/8/11 5:25 p.m. |
x3 thanks for awesome | SonofMacPhisto | 8/8/11 6:06 p.m. |
Combat sandbox and mission design | GhaleonEB | 8/8/11 1:10 a.m. |
Re: Combat sandbox and mission design | dmiller | 8/8/11 1:26 a.m. |
Re: Combat sandbox and mission design | dmiller | 8/8/11 1:29 a.m. |
Re: AI Script | Lord Friendship | 8/8/11 12:33 p.m. |
Re: AI Script | dmiller | 8/8/11 8:55 p.m. |
Re: AI Script | Gravemind | 8/8/11 3:29 p.m. |
Re: AI Script | scarab | 8/8/11 3:49 p.m. |
Re: AI Script | Lurono | 8/8/11 6:52 p.m. |
Re: AI Script | SonofMacPhisto | 8/8/11 7:00 p.m. |
Yes to both *NM* | Lurono | 8/8/11 7:15 p.m. |
Ok, I'm not nuts. Well, I am... but... n/m :) *NM* | SonofMacPhisto | 8/8/11 7:22 p.m. |
Re: AI Script | dmiller | 8/8/11 9:42 p.m. |
Re: AI Script | RC Master | 8/9/11 9:34 a.m. |
Re: AI Script | dmiller | 8/9/11 9:47 p.m. |
Re: AI Script | JonnyOThan | 8/10/11 3:27 p.m. |
Re: AI Script | RC Master | 8/10/11 7:21 p.m. |
Re: AI Script | ZackDark | 8/10/11 10:37 p.m. |
Re: AI Script | Hyokin | 8/10/11 11:36 p.m. |
Re: AI Script | ZackDark | 8/10/11 11:59 p.m. |
Re: AI Script | RC Master | 8/11/11 8:30 p.m. |
343i, hire him too! *NM* | Hyokin | 8/11/11 10:02 p.m. |
Re: 343i, hire him too! | RC Master | 8/13/11 10:34 a.m. |
Re: AI Script | ZackDark | 8/11/11 11:02 p.m. |
Re: AI Script | RC Master | 8/12/11 7:28 a.m. |
Re: AI Script | ZackDark | 8/12/11 6:26 p.m. |
Re: AI Script | dmiller | 8/13/11 2:39 p.m. |
Re: AI Script | FyreWulff | 8/9/11 5:23 p.m. |
Re: AI Script | Lurono | 8/9/11 8:07 p.m. |
The worst kind *NM* | scarab | 8/10/11 1:03 a.m. |
And a serious answer... | Lurono | 8/9/11 8:13 p.m. |
Re: AI Script | dmiller | 8/9/11 9:39 p.m. |
Re: AI Script | ZackDark | 8/9/11 10:37 p.m. |
Re: AI Script | dmiller | 8/9/11 10:41 p.m. |
Re: AI Script | ZackDark | 8/9/11 10:45 p.m. |
Re: AI Script | dmiller | 8/9/11 10:47 p.m. |
Re: AI Script | ZackDark | 8/9/11 10:52 p.m. |
Re: AI Script | dmiller | 8/9/11 11:13 p.m. |
Re: AI Script | scarab | 8/10/11 1:28 a.m. |
Re: AI Script | dmiller | 8/10/11 9:18 a.m. |
Re: AI Script | scarab | 8/11/11 4:49 a.m. |
Re: AI Script | dmiller | 8/11/11 9:49 a.m. |
Re: AI Script | Dagoonite | 8/11/11 10:31 a.m. |
Re: AI Script | RC Master | 8/11/11 11:41 a.m. |
Re: AI Script | dmiller | 8/12/11 1:20 a.m. |
Re: AI Script | RC Master | 8/12/11 7:05 p.m. |
Re: AI Script (ooh! Question!) | RC Master | 8/13/11 5:52 a.m. |
Re: AI Script (ooh! Question!) | dmiller | 8/13/11 2:28 p.m. |
Re: AI Script (ooh! Question!) | dmiller | 8/13/11 2:34 p.m. |
Re: AI Script (ooh! Question!) | RC Master | 8/13/11 8:37 p.m. |
Re: AI Script | General Vagueness | 8/9/11 11:38 p.m. |
Re: AI Script | mrbig | 8/10/11 12:50 a.m. |
Re: AI Script | dmiller | 8/10/11 9:11 a.m. |
Aww crap | RC Master | 8/8/11 7:22 a.m. |
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