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Re: Weaponized Transhumans: Halo, Deus Ex, Crysis.
Posted By: davidfuchs <davelikesdinos@gmail.com>Date: 7/4/11 11:37 a.m.


Well, I think that school of thought is pretty damn rash--context is everything, and to ignore that context is folly. You won't be saying anything "correct" or plausible if you ditch a boatload of evidence.

I think your piece is interesting, but as pointed out, comparing a game to other works is a dangerous road. Cortana exists not because Bungie wanted to point out the folly of man but because they needed a plot dump and constant objective updater for the player character.

In short: some interesting and valid points, but I think you're reading too far into it.

: Maybe not - but there's a school of thought (which I subscribe to!) which
: believes that once a text - book, movie, game - is written and released,
: the intent of the creator becomes irrelevant. We pay attention to what the
: text says, not what the creators want it to say!

: Also, there are smart people at Bungie. Frankie is smart; he likes Culture
: books (this means you are smart, it is a law.) A lot of Halo was
: influenced by good SF. It was also influenced by Marathon, which is quite
: explicitly about AIs trying to transcend their human makers!

: Crysis 2 has the good fortune to have been written by Richard Morgan, with a
: novelization by Peter Watts - two excellent SF writers who deal with the
: way technology changes people. I can't speak for all of Crytek, but I can
: guarantee that those themes were on Morgan and Watts' minds.

: Thank you! Sometimes I just get the urge to type all these words

http://www.forwarduntodawn.com



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