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Re: Floodgate revisited
Posted By: General Vagueness <General.Vagueness@gmail.com>Date: 5/29/11 9:57 p.m.

In Response To: Re: Floodgate revisited (scarab)


: In Halo 3 and ODST the covies would hardly react when stuck. They would
: continue to charge you, or even initiate a charge once stuck. It made them
: more dangerous foes but it made the grenades feel less special.

I didn't mind that because I'd do something like that in that situation, the angry "stuck" animations always struck me as not the smartest thing, especially from what are supposed to be battle-hardened warriors, I'd think they'd try to get you back, and the "get it off" animations didn't do much for me because I'd think they'd know it can't be removed so again it seems like a little bit of a time waster, and anyway it makes plasma grenades less of a "get out of jail free card" like how rockets typically are.

You cannot fall off the floor.



Message Index




Replies:

Floodgate revisitedRockslider 5/29/11 5:41 a.m.
     Re: Floodgate revisitedGeneral Vagueness 5/29/11 8:47 a.m.
           Re: Floodgate revisitedRockslider 5/29/11 9:10 a.m.
                 The 'gurgle brigade'? I like that description :D *NM*Moorpheusl9 5/29/11 9:30 a.m.
                 Re: Floodgate revisitedGeneral Vagueness 5/29/11 11:07 a.m.
                       Re: Floodgate revisitedINSANEdrive 5/29/11 11:39 a.m.
                             Re: Floodgate revisitedStephen L. (SoundEffect) 5/29/11 12:04 p.m.
     Re: Floodgate revisitedscarab 5/29/11 12:04 p.m.
           Re: Floodgate revisitedRockslider 5/29/11 1:38 p.m.
                 Re: Floodgate revisitedscarab 5/29/11 3:42 p.m.
           Re: Floodgate revisitedGeneral Vagueness 5/29/11 9:57 p.m.
                 Re: Floodgate revisitedThe Loot 5/29/11 10:07 p.m.
                 Re: Floodgate revisitedscarab 5/30/11 6:47 a.m.
                       Re: Floodgate revisitedGeneral Vagueness 5/30/11 10:41 a.m.
                             Re: Floodgate revisitedscarab 5/30/11 12:04 p.m.



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