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Re: Floodgate revisited
Posted By: scarabDate: 5/29/11 12:04 p.m.

In Response To: Floodgate revisited (Rockslider)


Have you done a Reach review? (I didn't see one on your site) What do you think of the DMR? The new weapon sounds?

I agree with your comments on Halo 3: on the lack of response to plasma bursts, Covies being too good at dodging grenades. The animation in the original was top class and I liked the way that the AI really sold the effects of the stickies, the way they would react to having one stuck to them, they knew that they were going to die and it stopped their attack in its tracks. There was more thought put into the game, the devs understood how to make the stickies feel special and how to make the NPCs feel alive.

In Halo 3 and ODST the covies would hardly react when stuck. They would continue to charge you, or even initiate a charge once stuck. It made them more dangerous foes but it made the grenades feel less special. It was also more dangerous to use grenades so you tended to use them less often, almost to the point where you forget to use them. Reach hasn't helped by limiting you to 2 frags and 2 stickies.

I hope that 343i has another look at this and plays the original game to see how it sold the stickies via NPC reactions. I think that the reactions are more important than the slight increase in difficulty that you gain from having them ignore being stuck.

In general, I'd like to see less carry-over of multiplayer necessitated decisions onto campaign. (For example: limiting the number of grenade s carried because of multiplayer complaints and the nerfing of vehicles, again, due to multiplayer complaints.)

I think that 343i would do well to look over your pages to see if they can bring back the intelligence of the first game. (Though it must be said that Sage made a lot of good decisions in the Reach campaign gameplay.)


Message Index




Replies:

Floodgate revisitedRockslider 5/29/11 5:41 a.m.
     Re: Floodgate revisitedGeneral Vagueness 5/29/11 8:47 a.m.
           Re: Floodgate revisitedRockslider 5/29/11 9:10 a.m.
                 The 'gurgle brigade'? I like that description :D *NM*Moorpheusl9 5/29/11 9:30 a.m.
                 Re: Floodgate revisitedGeneral Vagueness 5/29/11 11:07 a.m.
                       Re: Floodgate revisitedINSANEdrive 5/29/11 11:39 a.m.
                             Re: Floodgate revisitedStephen L. (SoundEffect) 5/29/11 12:04 p.m.
     Re: Floodgate revisitedscarab 5/29/11 12:04 p.m.
           Re: Floodgate revisitedRockslider 5/29/11 1:38 p.m.
                 Re: Floodgate revisitedscarab 5/29/11 3:42 p.m.
           Re: Floodgate revisitedGeneral Vagueness 5/29/11 9:57 p.m.
                 Re: Floodgate revisitedThe Loot 5/29/11 10:07 p.m.
                 Re: Floodgate revisitedscarab 5/30/11 6:47 a.m.
                       Re: Floodgate revisitedGeneral Vagueness 5/30/11 10:41 a.m.
                             Re: Floodgate revisitedscarab 5/30/11 12:04 p.m.



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