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Re: My technical disection of the Reach trailer | |
Posted By: ghost faction | Date: 12/18/09 11:03 a.m. |
In Response To: Re: My technical disection of the Reach trailer (kapowaz) : As regards your other conclusions, I agree that it appears they're now using : a 3D skybox to present far-off geometry, which is a welcome change from : the previously 100% matt technique. Half-Life 2 used this to great effect : (notably the Combine Citadel was almost always in a separate 3D skybox), : so it gives them a whole new arsenal for large-scale dioramas. Exciting : stuff! Halo 2 (MP atleast) used a skybox
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