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| Onslaught (not an obstacle course!!) | |
| Posted By: pete_the_duck | Date: 6/10/09 10:37 a.m. |
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Ever played an infection game where it really, really sucked to be a zombie? If so, you just might enjoy this variation I made. Links first, scroll down to see what it's about;
::download map variant:: ::download gametype:: This is the human holdout, with weapons/equipment as labeled. Weapons/equipment/layout are symmetrical on two axis, so there are 4 of everything (except for the 1 missile pod). There are unlimited plasma/firebomb grenades on the center platform.
Humans have unlimited ammunition (trust me, they need it), but the weapons/equipment on the map do not respawn, so only 4 players can have rocket launchers, etc. Spawn weapon is the AR. Equipment should be use sparringly. Humans can use the grav lifts (instant respawn) to reach the scaffolding or the center area. The scaffolding doesn't have cover but can only be reached by zombies on foot (using the grav lifts). The center area has cover but is vulnerable to vehicles launching across the ramps.
The vehicles here have delayed spawns, beginning with mongeese that are available at the beginning of the round. Every 30 seconds a new vehicle type will spawn in the order of: ghosts, choppers, warthogs, banshees, and finally a single wraith. Spawn weapon is, of course, the sword. The zombies have slow movement speed to encourage them to use vehicles. They have no shields but have enough of a health boost to compensate. Their spawn is elevated to prevent humans from stealing their vehicles. If you accidentally fall off the platform without a vehicle, walk into the teleporter below to die (it is a better alternative than slowly walking all the way to the humans).
*This map variant was built using the 'Sand-Blasted' canvas (laser towers blocked off). The file says its author was Time Glitch, so thanks for that.
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| Replies: |
| Onslaught (not an obstacle course!!) | pete_the_duck | 6/10/09 10:37 a.m. |
| Re: Onslaught (not an obstacle course!!) | SonofMacPhisto | 6/10/09 11:30 a.m. |
| Re: Onslaught (not an obstacle course!!) | pete_the_duck | 6/10/09 4:45 p.m. |
| Re: Onslaught (not an obstacle course!!) | SonofMacPhisto | 6/10/09 5:05 p.m. |
| Re: Onslaught (not an obstacle course!!) | The Handmade Hero | 6/12/09 2:10 a.m. |
| Re: Onslaught (not an obstacle course!!) | pete_the_duck | 6/12/09 7:57 a.m. |
| This ACTUALLY looks interesting. *NM* | Morpheus | 6/11/09 11:11 a.m. |
| Try it. I'm a huge fan. *NM* | SonofMacPhisto | 6/11/09 3:17 p.m. |
| Question about the center structure | Psychophan7 | 6/11/09 11:23 a.m. |
| Re: Question about the center structure | pete_the_duck | 6/11/09 12:05 p.m. |
| Re: Question about the center structure | Psychophan7 | 6/11/09 2:34 p.m. |
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