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Posted By: vector40 <vector40@aol.com> | Date: 9/7/01 11:53 p.m. |
In Response To: Halo Update: Desperate Measures Edition (Matt) : Like Neil Diamond, the Halo Update has steadfastly refused to die. But will
The in jokes are getting a little much, don't you think? : - Post-combat behavior is in; AIs now can now comment to themselves or each
Them AIs just keep getting more and more like people. I'm not going to hear any more whining about the lack of XBox Halo online, 'kay? I mean, there's hardly any difference... : - The crewmen fight better – better than the Bobs in Marathon, notes Chris
If they throw up any more barriers to us slaughtering Bobs, no one's going to like the game :) : - AI units now know the difference between darkness and light, and
More than I can say about some people. : - Signaling animations are in; you'll see Marines waving, pointing things out
: - You can order Marines to get the hell out of the Warthog so you can drive
- need I say more? : - Marcus made the Banshee contrails look nicer. Hmm. I guess "We can't tell you" got tiring. : - We fixed some specular lighting issues. Those darn specular lightin's... : - Marty got all the music hooked up in the last mission of the game and is
It's these things that make a good game a great one. That, and bullet holes the color of the terrain... : - At nearly all times, several people in the office are playing the game.
... Well, it says it all, doesn't it?
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