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Re: Day 3 Halo Overload - reminiscences | |
Posted By: Freewill <bs@bungie.org> | Date: 5/21/01 1:06 p.m. |
In Response To: Re: Day 3 Halo Overload - reminiscences (Yosr) : Wow, nice breakdown. Just what I wanted to hear. Did you notice the low
At times it would lag and stutter. The Bungie folks noticed it would go away as soon as they rebooted the machines, so it sounds like a ram fragmentation issue, or something similar. It should go away once they get the full dev xboxes instead of the ones at the show that were running at reduced capacity. There certainly were times, even with RAM fragmentation or whatnot, that play was *still* silky smooth. Kudos to the dev team! - Freewill |
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Replies: |
Day 3 Halo Overload - reminiscences | Louis Wu | 5/21/01 12:31 p.m. |
Re: Day 3 Halo Overload - reminiscences | Yosr | 5/21/01 12:52 p.m. |
Re: Day 3 Halo Overload - reminiscences | Freewill | 5/21/01 1:06 p.m. |
Re: Day 3 Halo Overload - reminiscences | [Tycho?] | 5/21/01 1:11 p.m. |
Re: Day 3 Halo Overload - reminiscences | Yosr | 5/21/01 1:14 p.m. |
Re: Day 3 Halo Overload - reminiscences | Mark Levin | 5/21/01 2:16 p.m. |
Re: Day 3 Halo Overload - reminiscences | Louis Wu | 5/21/01 2:41 p.m. |
Re: Day 3 Halo Overload - reminiscences | mnemesis | 5/21/01 2:55 p.m. |
Re: Day 3 Halo Overload - reminiscences | Santa's Head #CP#Z | 5/22/01 11:04 p.m. |
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