In Response To: OK I Have all the Info YOU Need... (Velez)
: Ok I'm back from dinner and a magazine, and I may say,... OMG! There is just
: so much to go over but I'll try to summarize it as much as I can in
: somewhat of a list, new stuff first: New "New" Info: The New
: Needler: IT IS NO LONGER DUAL-WIELDABLE!!! Not much is explained but they
: do say that it is going to be made more powerful, balanced, and
: "usable".
Sounds good to me.
: The Brute Ghost: The only details on the Brute Ghost were seen in the
: 20-second Single-Player Video (more on that later). It is summarized in
: the magazine as a "bulkier version of the classic hover bike"
: shown in the vid with a Brute climbing into it.
I just hope it doesn't get redundant having "Brute" versions of things.
: Single Player: The guys at EGM got a 20-second video of the MC
: "tearing" around a huge industrial compound with gunfire coming
: from all types of Covenant crafts including a hulking wraith and
: "what looks to be a new Brute Ghost". There were "ships
: flying overhead, lasers everywhere, multiple enemies all around etc".
: Again, EGM rejects us much info on the stuff that no one else has...(More
: details to be revealed on Nov. 20 on the Mini-Site)
That sounds great. I hope the final in-game version is a lot like the video.
: SAVED FILMS: One of the things I am most excited about is being able to
: record gameplay onto your hardrive or memory card. The best way to
: describe this is as an example: Late one night you go into matchmaking and
: have the best game of your life. You rack up 95% of your teams kills and
: attain little deaths. You were playing like a GOD. The problem is, none of
: yours friends were with you. Don't fear, as long as you chose to save the
: temporarily stored video of the match, you can share your glory! Start up
: a party and get all of your friends in it, then bring up your saved video
: and launch it! The video will automatically come up on everyone's screen
: and the host will be able to control play, pause, slow, rewind, etc. while
: everyone else can choose how they want to see it, be it First Person,
: Third Person, or from a "fly-it-yourself bird's eye view". All I
: can say about this is, WOW.
I don't really have any strong feelings on this.
: Game Settings: No longer are certain things such as speed reserved for either
: one person. That's right you can give all special traits to everyone!!!
: And for even more fun, you can even give them to the leading/losing teams
: in a match! But along with the old traits come a line of new ones. My
: favorite is being able to make characters more visible, BY SETTING THEM ON
: FIRE!!! You can even turn down gravity to allow people to jump twice as
: high, and prevent certain people from picking up weapons. That was all
: that was specofied in the mag but they say there is more...
Sounds fun.
: Voting: Have you ever been in a party and the host is putting a gametype that
: no-one wants to play? Well vote against it! This can allow people to
: override the host's power. Whatever happened to the good ol' x button?
This doesn't matter to me. I never decide to be in a party.
: Advertising Customs: Now you can put your custom gametype or even your custom
: game lobby out there for everyone to see! This was Bungie's answer to
: custom matchmaking...
I like this.
: Ranks: Now you will have an actual "military" rank in Halo 3. This
: will be seperate from your matchmaking ranks and will include your overall
: stats, ranked, unranked, and even customs.
I don't really care about rank, but this could be cool depending on what they keep track of.
: The X Button: Still a mystery...
I wonder how they could take away such an important feature without any noticable effect... The gameplay already sounds perfectly functional without it.
: Ok Now More Info on the Older New Stuff: The Brute Spiker: I doesn't launch
: orange needle. It launches two foot superheated metal spike which resmble
: orange needles.
Sounds different than anything already in the game.
: The Spike Grenade: This thing latches onto ANYTHING. Covered with spikes, it
: will kill a Spartan if it you hit one on the head with it, but will stay
: embedded into it until it explodes: The explosions send out a conical
: volley of spikes, conical being so that if you are in a certain blind spot
: near the grenade, you won't be damaged.
It's hard for me to imagine what type of effect this will have. I wonder if it will change the pacing of the game, having to wait until the spikes subside.
: Spartan Laser: Can penetrate through multiple targets...
Sounds cool. I actually thought if they were ever going to make a Spartan-only weapon, they would have done it in the first two games.
: Grenades in General: You can now only carry two of each...thats wack...
This sounds okay for multiplayer, but wouldn't it make sense for the UNSC to supply the Chief with more than two frag grenades?
: Man-Cannons: Yes you can drive anything into these "cannons" but
: heavier things, such as the Warthog, won't go nearly as far...
A Warthog would probably flip its passengers out in mid-air, but a Spectre might be able to land "feet first". However, I have a feeling that driving vehicles into these wouldn't really come up in an average game.
: Valhalla: I personally don't think it is another Coag or BG, it IS a large
: map but it is balanced so snipers and heavy rockets don't rule it...
I don't have anything to say about this.
: Snowbound: There is a lot more to this map than there looks. The bases seem
: to be pretty large undergound and there are also linking tunnels and
: pathways. Energy shields (more on that lower down) protect many entrances
: and if you get too far out into the barren winter tundra, sentry turrets
: will shoot you down...
I don't have anything to say about this.
: HighGround: My favorite map, the battle revolves aroung the main base with
: openable/closeable front gates. There are numerous entrances and hiding
: place inside the structure such as a blown out bunker or a small
: "crouch" pipe.
I don't have anything to say about this.
: Energy Shields: This IS old new stuff, just less known I guess. Anyways these
: energy barriers won't let some grenades through the mag doesn't explain
: but apparently spike grenades stick to them. I'm not going to go to into
: these things because most of the info is already out there...
I really like the energy shield idea.
: Ummmm, if I remember anything else, I'll tell but for now, this is it...
Thanks again!
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