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Posted By: MartyDate: 3/30/01 4:52 p.m.

In Response To: Re: Latest (180Meg) Movie - gunfire sounds... (Physalis)

The weapon fire sounds, the impact sounds, the reload, and the "yeehaw" all came from the game engine. The music came from a CD I was playing in the back of the hall while Joe hit the marks we planned. The four pieces of music were composed and arranged for the gamestock demo. The final sound hardware, programming, and content is still (surprise) being worked on.

My version of the Mpeg movie shows the firing sounds in sync. Maybe try a Quicktime player instead.

I still think Jason and Joe look like part of the Backstreet Boys...

Message Index


Latest (180Meg) Movie - gunfire sounds...Jumbo Jet 3/29/01 5:18 p.m.
     Re: Latest (180Meg) Movie - gunfire sounds...DogCow 3/29/01 5:45 p.m.
           Re: Latest (180Meg) Movie - gunfire sounds...eric 3/29/01 9:15 p.m.
                 Re: Latest (180Meg) Movie - gunfire sounds...Physalis 3/29/01 10:21 p.m.
                       'nSyncMarty 3/30/01 4:52 p.m.
                             Re: in regards to the 'Marty Army'Lophan 3/30/01 5:36 p.m.
                             Same here, mine's just fine! *NM*Xero 3/30/01 11:33 p.m.
     Re: Latest (180Meg) Movie - gunfire sounds... *NM*Tomer Polor 4/16/01 5:44 a.m.

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