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A founding member (and the last one standing, following the departure of Doug Zartman) of Microsoft's "Franchise Development Group" (which has now gone through so many restructurings, renamings, and reorgs that I don't even know WHAT the hell we're called now); contributor to Halo game script; editing and scrubbing and development of Halo: the Fall of Reach and Halo: the Flood and Halo: First Strike. Wrote most of the text and captions for "The Art of Halo" (with considerable help from Frank O'Connor).
Currently hard at work on super-secret (and NON-Bungie) related projects. But they'll be cool.
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