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|Re: Game Length.|
|Posted By: General Leo <firstname.lastname@example.org>||Date: 10/1/99 4:16 a.m.|
In Response To: Re: Game Length. (CapnPyro)
> Or what would happen late at night when noone is on?
"Persistant Worlds" (as they've been called recently) are extremely addictive. I played one for the better portion of two years.. endless nights of the same thing, and I loved every second of it. I think I stayed up on a break for 5 days straight playing it once. That, I believe, put me up on the list of "clinically insane" people for a short time. It definately doesn't end at night.. you got people staying up late on one half of the country and waking up early on the other (not to mention it would probobly be open to the whole world, rather than one country). Things would just slow down a bit at night and pick up during the day. Thus, the flow and ebb of battle is created. A way for them to fashion such a game is beyond me, however.
If this had nothing to do with anything don't hesitate to yell at me.. heh.
|Game Length.||Hippieman||10/1/99 2:10 a.m.|
|Re: Game Length.||CapnPyro||10/1/99 3:33 a.m.|
|Re: Game Length.||General Leo||10/1/99 4:16 a.m.|
|Re: Game Length.||Desio||10/1/99 3:51 p.m.|
|ECHO, Echo, echo...||Louis||10/1/99 10:12 p.m.|
|Online Addictiveness - Empire||Island Four||10/2/99 3:09 a.m.|
|Re: Game Length.||Ben Schodek||10/1/99 4:16 p.m.|
|Re: Game Length.||Maxaminus||10/2/99 7:30 p.m.|
|HALO online... i dont mean death match.... read||Henrik||10/1/99 6:02 a.m.|
|Re: Game Length.||wondercrank||10/1/99 12:23 p.m.|
|yeah, sounds good.||Ben Schodek||10/1/99 4:07 p.m.|
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