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Re: Game Length.
Posted By: General Leo <smanowar@aol.com>Date: 10/1/99 4:16 a.m.

In Response To: Re: Game Length. (CapnPyro)

> Or what would happen late at night when noone is on?

"Persistant Worlds" (as they've been called recently) are extremely addictive. I played one for the better portion of two years.. endless nights of the same thing, and I loved every second of it. I think I stayed up on a break for 5 days straight playing it once. That, I believe, put me up on the list of "clinically insane" people for a short time. It definately doesn't end at night.. you got people staying up late on one half of the country and waking up early on the other (not to mention it would probobly be open to the whole world, rather than one country). Things would just slow down a bit at night and pick up during the day. Thus, the flow and ebb of battle is created. A way for them to fashion such a game is beyond me, however.

If this had nothing to do with anything don't hesitate to yell at me.. heh.

-General Leo


Message Index




Replies:

Game Length.Hippieman 10/1/99 2:10 a.m.
     Re: Game Length.CapnPyro 10/1/99 3:33 a.m.
           Re: Game Length.General Leo 10/1/99 4:16 a.m.
                 Re: Game Length.Desio 10/1/99 3:51 p.m.
                       ECHO, Echo, echo...Louis 10/1/99 10:12 p.m.
                 Online Addictiveness - EmpireIsland Four 10/2/99 3:09 a.m.
           Re: Game Length.Ben Schodek 10/1/99 4:16 p.m.
           Re: Game Length.Maxaminus 10/2/99 7:30 p.m.
     HALO online... i dont mean death match.... readHenrik 10/1/99 6:02 a.m.
     Re: Game Length.wondercrank 10/1/99 12:23 p.m.
     yeah, sounds good.Ben Schodek 10/1/99 4:07 p.m.



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