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Re: Maybe Matt could help us with this....
Posted By: Adobe Riskbreaker <ashley@riot.com>Date: 6/3/00 2:53 a.m.

In Response To: Re: Maybe Matt could help us with this.... (Travis)

> I think that Halo, as a RTS game, would have made a much cooler
> game. Although action games are fun, The third-person floating
> camera behind the character effect is not the best way to
> display Halo's superior graphics. I think that a camera with
> fully rotatable and zoomable capabilities, combined with the
> visuals I have seen in the screen shots would create an awe
> inspiring war scene.

Then go buy Ground Control.

If Halo were a RTS that is exactly how the
> camera would have to be. What will the gameplay for this third
> person game actually be like? All the screen shots that i have
> seen seem to me like they are from cut scenes.

It ain't cut scenes, it's gameplay. If you can think of a way in which that's bad, let me know.

I want to know
> what a fighting scene will be like.

Get in line.

Personally, I haven't
> enjoyed a third person shooter since Metal Gear Solid hit PSX. I
> think that the controls for a third pereson shooter are
> extremely akward, especially on the PC, and hittong a target
> becomes next to impossible without auto-aim.

Are we talking about Halo? No, we're talking about Metal Gear Solid. Hmm.

Admittedly we haven't seen much of the game. But save your complainin' till we've seen (and played) this third-person perspective. If you've played Myth you know Bungie can make something that sounds absurd- work just great. Have they done it with Halo?; wait and see, but don't get on the grey gravy wagon just yet.

> I saw the screen shots for the game before I read anything about
> the game. And from the screen shots, I developed at least two
> innovative ways, in MY mind, that the developers could have made
> the game play. And I'll tell you, third person shooter was not
> either of them.

Expand your mind, then, and stop thinking of ways to put Quake in the Halo engine. For God's sake, if I had a nickel for every time I see a post like this... What is it with you guys? Is it because the PC market is so saturated with FPS games, that means you think the only way an action game can possibly work is as a FPS?

God. Shut up.

> It disappoints me that developers could come up with a graphical
> engine far ahead of its time and waste it on garbage.

Quake III anyone?

With luck,
> Epic can salvage the engine and develope a game worth while.

That would be a first for Epic.


Message Index




Replies:

Myth to HaloCyrus 6/1/00 11:16 p.m.
     Re: Myth to HaloDan Rudolph 6/1/00 11:20 p.m.
           Maybe Matt could help us with this....Ragnarok 6/2/00 1:59 a.m.
                 Re: Maybe Matt could help us with this....Matt 6/2/00 10:01 a.m.
                       Re: Maybe Matt could help us with this....eric 6/2/00 10:27 a.m.
                       Re: Maybe Matt could help us with this....Forensic 6/2/00 12:49 p.m.
                       Re: Maybe Matt could help us with this....Ragnarok 6/2/00 1:47 p.m.
                       Re: Maybe Matt could help us with this....Travis 6/3/00 1:23 a.m.
                       Re: Maybe Matt could help us with this....Travis 6/3/00 1:46 a.m.
                             Re: Maybe Matt could help us with this....Adobe Riskbreaker 6/3/00 2:53 a.m.
                                   Re: Maybe Matt could help us with this....Travis 6/3/00 3:01 p.m.
                                         Re: Maybe Matt could help us with this....Mark Levin 6/3/00 5:45 p.m.
                                         Re: Maybe Matt could help us with this....Adobe Riskbreaker 6/3/00 11:20 p.m.
                             Re: Maybe Matt could help us with this....Pfhor 6/3/00 2:42 p.m.
     Re: Myth to HaloCyrus 6/1/00 11:30 p.m.
     Acknowledge. Over.ApolokiA 6/2/00 3:08 a.m.
           Re: Acknowledge. Over.Forrest of B.org 6/2/00 2:08 p.m.
                 Re: Acknowledge. Over.ApolokiA 6/2/00 7:27 p.m.
     Re: Myth to HaloNoctavis =PN= 6/2/00 7:01 a.m.



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